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  1. #31
    Player
    Skotie's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Jack Nightshroud
    World
    Coeurl
    Main Class
    Gladiator Lv 60
    Anyone else see this move being met with an outcry from DPS who will want a mount as well? lol
    (0)

  2. #32
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Tanking dungeons to me stopped being fun in 2.1 with the enmity changes.

    If I become an aggro magnet so the DDs can pull mad deeps without holding back and enjoying their role more, might as well be part of the fun and play a DD too.
    Then there's stuff like Titan and Garuda extreme. Ifrit isn't doing healers any favours, either. The DD's role? Pull mad deeps, as always.... no wonder everyone plays them. If there's a mechanic, it won't be your responsability, so if you wipe, just blame the tanks or healers.

    I am working on leveling a tank, and it isn't fun. Every fight feels like a struggle to keep aggro from either overzealous or overgeared (roulette) dps.
    This only started happening in 2.1, when enmity signals became a misterious bar no one except the tank should care.

    The less responsability you give to DDs the more braindead they get. Mounts won't change this if you keep the retarded mechanics and responsability healer/tank only.
    (4)

  3. #33
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    is the issue about tanks while you level up or tanks for endgame?
    I'm sure you can't fix endgame tanks. either you enjoy it or not. and most of the time those that enjoy have a guild and probably a static for content and won't show up in your PF groups. putting PF ilvl requirements too high won't really help either, even though tanks can definitily get away with less gear compared to dps.
    For leveling some kind of reward might actually have ppl try out tanking and eventually some of those might even like it and stay tanks for endgame.

    But even if they add a new tank class it'll very likely be the same ppl that already tanked so far, unless it's a very different experience (ie evasion tank)
    (1)

  4. #34
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It would probably be a better option to allow tanks, and maybe even healers the option to change their "Need" to another class.

    The issue with me personally, is in something like CT I don't want to roll Tank anymore because I got the gear I wanted, I want to focus on MNK now, so I"ll be rolling MNK from now on to Need the gear. If they gave me the option to change my need from Tank to MNK then I"d continue to play the tank role knowing that I could need something I"m aiming for rather that fulfilling a role that's in short supply.

    In my opinion that is what it comes down to, the inability to Need something the person playing tank may want, so why should the fulfill a role where they don't need anything from the job.
    (4)

  5. #35
    Player
    altered_juice's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Altered Juice
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    the mounts lost their efficiency when we moved on to endgame
    (2)

  6. #36
    Player
    CrowBlader's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    44
    Character
    Sakra Devanam
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    If they really want players to play as tanks more then they need to release Dark Knight or Samurai then
    (3)

  7. #37
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Let's be real. If they want players to play tanks, they need to be like dps- easy and free of too much responsibility. Is that something that sounds like fun or interesting encounters? Not to me. But that is what draws people to dps- rotations and flashy numbers. You have to make tanking like that to get those people. Placement, cooldowns, heavy gear requirements... high visibility... these are all deterrents. People play dps, because they don't like to be out front and center in a group. Unless tanks can be like that, it's probably not going to happen.
    (1)

  8. #38
    Player
    Icefall's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    101
    Character
    Neriya Fior
    World
    Sargatanas
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Airget View Post
    It would probably be a better option to allow tanks, and maybe even healers the option to change their "Need" to another class.
    ...
    In my opinion that is what it comes down to, the inability to Need something the person playing tank may want, so why should the fulfill a role where they don't need anything from the job.
    This is very true. I love playing scholar, but then it means I can never lot on gear for my bard unless I can get everyone in a group to agree to Greed it. More often than not as I've experienced though, folks may say ok to that, but then Need when it drops. Sure, I can go join on my bard, but then we're sitting around forever waiting on tanks and healers to join. I'd happily join groups as a healer and tank more often if I knew I had a fair shot for my own goals at the same time.

    Perhaps party leaders need a way to set custom lotting rules via party finder to help address this? That way rules can't be changed once in the instance or once people begin to join via party finder. I could go on about this in depth, but its a bit side tracking.
    (1)

  9. #39
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    incentive of a mount imo will only make things worse... most of the people that would level a class for that would not be real tanks, and just flood us with more bad tanks. while we get queue pops faster, the runs will be worse than ever. I would much rather wait longer on my dps then fail a ton of runs or at best take 2x the time to complete due to bad tanks.
    (0)

  10. #40
    Player
    DannyNobuser's Avatar
    Join Date
    Oct 2012
    Location
    Colorado
    Posts
    89
    Character
    Danny Nobuseri
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    I really like tanking but that's me no mater what square gives us if the person does not want to tank they have the option not too and on top of that not everyone has the nack for it. To give out a mount so people will be tanks is like buying a cheap hooker you get a thrill and something out of it but its not always a good thing lol
    (1)

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