




Ul'dah might be rich and built to outlast a siege, but the fact is, it's very existence is entirely dependent on outside trade - the lands surrounding it are deserts and water is in short supply (hence it's war with Sil'dih in the past). Already the trade routes to and from the city are becoming increasingly dangerous due to bandit raids as well as the amalj'aa kidnapping hapless merchants for tempering (quite a number of FATEs deal with this). As well, airship travel is severely restricted due to the very real possibility of flights being shot down by Garlean airships and Juggernauts (look what happened to the Tiny Bronco.
All it would take to bring down Ul'dah and their tenuous government is a marked increase in aggression on the part of the beastmen - a simple blockade of all trade routes in and out to effectively cease trade into the city, forcing food prices inside to skyrocket. With food reaching record highs, mining virtually ceasing and no goods flowing in and out, Ul'dah's economy would eventually collapse , bringing the Syndicate, and inevitably, the Sultana, down with it - not a single shot needs to be fired at the city at all.
Last edited by Enkidoh; 01-26-2014 at 01:25 AM.
Majority of pirates are not "honorable"
Sure they'll fight for Limsa, but if presented with enough gil, something Ul'Dah has plenty of, they'll either fight with Ul'dah or back away entirely. Not to mention if the fighting goes south they're the first ones to high tail it out of there
Relying on a group of brigands, thieves, and murderers who sail the seas is not a way to win a war. Money and power is

this came about in 1.0, a group of pirates sold out the Lominsan-Pirate Treaty, the Galadion Accord, to the Garleans, despite that the remaining pirates (most notably the Sanguine Sirens, the Bloody Executioners, and the Kraken's Arm) have honoured the treaty even though it was never signed. the pirates aren't loyal to Limsa, that is true, they are loyal to the freedoms she offers. If they felt those freedoms were jeopardized...Majority of pirates are not "honorable"
Sure they'll fight for Limsa, but if presented with enough gil, something Ul'Dah has plenty of, they'll either fight with Ul'dah or back away entirely. Not to mention if the fighting goes south they're the first ones to high tail it out of there
Relying on a group of brigands, thieves, and murderers who sail the seas is not a way to win a war. Money and power is
~Mew
~~Thank You Niqo'te

Says the most corrupt city state.Majority of pirates are not "honorable"
Sure they'll fight for Limsa, but if presented with enough gil, something Ul'Dah has plenty of, they'll either fight with Ul'dah or back away entirely. Not to mention if the fighting goes south they're the first ones to high tail it out of there
Relying on a group of brigands, thieves, and murderers who sail the seas is not a way to win a war. Money and power is





Without LL, Ul'dah would have no need to use ships to transfer goods. Assuming they still did trade, it would be with Ishgard.
Also, Ul'dah funds the atherite, has a big ass wall surrounding it, and has the furthest advancements in science and alchemy. If LL has far range cannons, they might be in trouble though.





Gridania seems to be pretty self sufficient and worship the elementals. If the padjals say so, most of the citizens will close off trade and will go on the defensive. They are far from sea and uldah is the 1 closest.
Their 1st line of defense would be those trees. After looking at the opening for gridania in 1.0 those trees will probably eat outsiders
I say no one. I say the tainted factions of the beast men would take this opportunity to call on their primals and give another front to the fight. Knowing Limsa had a rough time defending against the combined attack of both Titan and leviathan last time it happened I doubt they would be able to fend off any other city state and two primals at the same time.
People are overlooking one thing when it comes to Gridania. The Black Shroud is nearly sentient. And the forest defends its own. I'm guessing there will be a very long siege involved with either the Gridanians or the forest itself doing away with any scouts/spies. Just like what happened last time someone was dumb enough to march willy nilly into that forest.
And the conjurers' water based magics would keep the trees from burning. Yet they could set fires outside of the forest line and use their wind magic to drive it into the enemy camps.
Also Cid and the ironworks would likely end up neutral in any fight. Meaning he would take the airships back.
No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





