uldal has mor dessert with sun weather is middel of erozena wile grandandia with tries leves green grass more nAtur around ghost in trees but LIma Losa on water citys ighland beech sands around bikini
pirate



uldal has mor dessert with sun weather is middel of erozena wile grandandia with tries leves green grass more nAtur around ghost in trees but LIma Losa on water citys ighland beech sands around bikini
pirate
Quite incredible how you managed to spell all 3 of them wrong.
You didn't even spell them phonetically.


*Sigh* You guys need to think more tactical. ul'dah has coin, they also have the forces, did you forget in 1.0 doing the empire war, the ul'dah forces where the front LINE against the empire compare to the other cities, the other cites do not have the numbers like ul'dah has. Ul'dah also have more coin compare to the other cites and even worse, they have the tech(you forget, they can make air ships) and even worse, it was ul'dah who funded the Restoration of the aethertyhe crystals with their engineers,NONE of the other cities really help fund it so Ul'dah can use them to move troops(those who can use it)
When you see someones glamour with non matching boots


Attacking Ul'dah is also a HUGE task for any forces to attack, there is no water near the main city so you can't use boats to attack them, nor can you can sneak in without their detonation. Their city is made for sieges, and the desert also can hit the enemy moral really hard too, not only are they walking in heavy armor in deep heat, Ul'dah forces are used to the heat. Look at skyrim and the war there, the redguards, the elves can't beat them on their turf due to the heavy heat and sands against the redguards.


And plz don't try to add in "well they can rez, they can summon" no think more war tactics. THINK final fantasy tactics and how the war of the lions happened. Add everything on the strength and weakness of each city in each scenario. Ul'dah is the strongest in troop numbers, their own turf(due to heat and freezing nights) and coin, tech(air support and porting) siege ready city.
When you see someones glamour with non matching boots


I also like to add for my final case is when Ala Mhigo were invading other lands, it took the combined might of Gridania, Ishgard, Ul'dah, and Limsa Lominsa to drove them backn and guess who was frontline? ul'dah" again. They have the numbers and power to be the frontline man unlike the other cites. I would go into more detail on where the forces would go for each city would land, which outpost to take and which to defend but that would require more posts and I don't want to get banned so
YOUR HONOR, THE DEFENSE RESTS
Last edited by Pinkie_Pie; 01-25-2014 at 11:48 PM.
When you see someones glamour with non matching boots

You guys are forgetting that if Uldal, Lima, and Grindia go to war that amidst all the fighting, the city of Ishtard would swoop in, allied with the dragons and the Empire of Gargamel. Then, Sora would use the One Ring to become the Avatar and defeat Emporer Voldemort.
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Last edited by Resheph; 01-25-2014 at 11:56 PM.

Aetherytes: No advantage goes out with these, all nations have equal access to use them as long as they attune to each aetheryte the need
Limsa Lominsa would be hard to attack as well, by land all of it's entrances are bridges meaning a smaller force can hold them against larger numbers, and by sea Limsa has Naval Supremacy, not to mention even if you could form a proper blockade and siege the pirates who call Limsa home are expert smugglers. in land Limsa has it's disadvantage as they prefer their navies and ships, but they can also bring cannons and artillery is a strong thing to have in a siege
Pros:
Naval Supremacy
Artillery
Guns
Island Nation
Mages are well balanced between healing and attack
Quality Food<---an army marches on it's stomach after all
Pirates
Port City <---- it's harder to siege a port food can be smuggled in by sea
Cons:
Weakest Land forces
Pirates
(OK call it my Lominsan bias but I'm having a hard time thinking of cons)
in Gridania, the Black shroud itself is any attacking armies biggest fear, lots of hiding places, lots of easy ambushes... beyond that though Gridania is probably the weakest defended city though they are religiously devout to the forest elementals and protecting the woods, meaning they would be least like to give up should the battles enter their lands.
Pros:
Forest Terrain,
Religious Fanaticism
Defense Oriented Military
Healing Focused Magics
Cons:
Poachers
Weaker Attack Oriented Magics
Ul'dah:
Pros:
Airships
City built for siege
Desert heat
Combat Focused Magic
Alchemy (Potions and Ethers would become very valuable in the war)
Money
Most Military oriented of the three nations
Cons:
Sammiched between the two other nations
Strife between Royalist and Monetarist Factions
Lack of Healing Magic Proficency <---Generally Negated by their Alchemy Monopoly
Reliance on Mercenaries <---Negated partially by Money, Greed is Good, but loyalties can waver fast if on a losing front
Trade Based Economy
infertile lands and lack of water
tell me if you think I missed anything glaring
Last edited by Kayokane; 01-26-2014 at 01:47 AM. Reason: now for the edits
~Mew
~~Thank You Niqo'te
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