

How to kill a mmo. Clone WoW. It to date is a 100% proven failed model. EVERY mmo since wow that has cloned it has failed due to the same problems XIV has currently.
Yes they need content in the style of XI in this game if they want it to survive longterm. Does it all need to be that... no that would be stupid.
Argue with me all you want but I am right on this one. It does not matter if you like XIV currently, the game as it stands will die if it is does not change its core model to expand to more of the playerbase with in the next year or 2.
Developing a game that is target 80% of the population sounds wise... but is it really. over 100 mmos target that same population including every other AAA mmo since WoW. Where so few give the 20% anything. The mainstream mmo market is too flooded to be successful.
The only obvious solution is try to target both the almost untouched market as well as the others.
How to kill an argument: use strawmen fallacies. It to date is a 100% proven failed model. Also, don't forget to use expressions like "trust me in this one" and "you can argue with me but IM SO RIGHT GUYS", without actually providing any evidence, theoretical or practical, about why this is the case. Oh, and don't forget to place arbitrary numbers and percentages "All MMOs target the same 80% target audience! But nobody bothers with the 20%!" without any good justifications about those numbers except that they make work your argument.
The only obvious solution is to learn logic and stop being a twat.
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