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  1. #1
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    its very simple, FFXIV every check is done on the server. when the cast ends, where the server thinks you are is how it calculates if you are hit or not. It does not matter what you see on your screen, if your updated position has not hit the server (ISP lag or w/e other reason may slow it down) you get hit. WoW does these checks on the client and then passes to the server if you were hit, making what you see what happens. The client side checks are nicer for the gamer, but are susceptible to hacking to say you evaded wen you didn't. SE took the easy path of making the server do it to ensure this can not happen, and it has its downsides.
    (1)

  2. #2
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by KogaDrake View Post
    its very simple, FFXIV every check is done on the server. when the cast ends, where the server thinks you are is how it calculates if you are hit or not. It does not matter what you see on your screen, if your updated position has not hit the server (ISP lag or w/e other reason may slow it down) you get hit. WoW does these checks on the client and then passes to the server if you were hit, making what you see what happens. The client side checks are nicer for the gamer, but are susceptible to hacking to say you evaded wen you didn't. SE took the easy path of making the server do it to ensure this can not happen, and it has its downsides.
    With the amount of warping harvest bots and such, it seems this decision was pointless.
    (4)

  3. #3
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by ApolloGenX View Post
    With the amount of warping harvest bots and such, it seems this decision was pointless.
    SE doesnt care about rmt farming there gil. What they do is they track the gil that was earn by rmt and ban whoever uses the rmt gil.
    Heard one server had 10 houses and all 10 of them were removed because some of it had rmt gil used in it.

    So yeah once gil touches a rmt it becomes dirty gil. RMTs cant do much with the gil once they are labled rmt.
    (0)

  4. #4
    Player
    CrimzunAeoun's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Crimzun Kyaraah
    World
    Goblin
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ApolloGenX View Post
    With the amount of warping harvest bots and such, it seems this decision was pointless.
    I think botting and hacking are different, we see botters not hackers in this game, If this game had open world pvp we could easily take care of the botting problem
    (1)