Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 52
  1. #11
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I'm not defending the game, I'm just pointing out some logic fallacies there. SE's flagship titles are all funded with their own money. And jump would be a great addition to this game.
    (0)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    126
    You really aren't showing anything, SE has been posting loses for awhile, hence why they merged with Enix. FF Spirits within, read up on how much that travesty of a movie costed them. Yet they are still around, still making games. So saying they are posting financial loses doesn't mean shit. The problem is they trying to make mmos that are archaic, and partly they do this to fight botters and gil sellers, and the output, is a pile of shit. Make the game fun for you players, make it playable, drop your personal vendetta against bots, because the product is fun for NO ONE!
    (0)

  3. #13
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Nuru View Post
    Oh yeah a pity that single player games have more dynamic and visual traits. Maybe because they dont have to connect to a server to get a response before you are able to perform an action.
    Oh?

    Well I know SE likes to supervise all our actions, but i'm pretty sure massively multiplayer online games have a track record of letting people jump. It's not like the fact that FFXIV being a MMO dictates that it be deprived of basic features.
    (2)

  4. #14
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by giftforce View Post

    Oh?

    Well I know SE likes to supervise all our actions, but i'm pretty sure massively multiplayer online games have a track record of letting people jump. It's not like the fact that FFXIV being a MMO dictates that it be deprived of basic features.
    I'm speaking more along the lines of latency..
    (0)

  5. #15
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    i unno its just my hopes are not high....i have loved square squaresoft and even a few from square enix and i DO love this company but with money issues a seemingly slower game even after auto attack (havent had hands on time der) im starting to doubt them...and with e3's lineup of awesome games coming out and new stuff...im not willing to pay even for a while...but i will say that the battle system hasnt changed much from what i see just because you can auto attack and stamina is gone doesnt mean major changed to the battle system were made....like i said havent had hands on derp....but from video i see minor differences and this along with .19 and .20 we were expecting a 180 but looks almost like a 360 in gameplay so i am just worried especially with a massive loss outta their pocket i dont see development picking up
    (0)

  6. #16
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Every time a XIV character jumps god empties his wallet into SE's savings account...apparantly.
    (2)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    another thread about jumping in FFXIV, like we didn't have enough of those allready.
    (2)

  8. #18
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Joeking View Post
    Daddy screamed REAL good before he died. - Pigma Dengar
    *In James Bond villain voice* Andross has ordered us to take you down.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #19
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tezz Xivectro - 06-07-2011 08:23 PM
    Link: https://member.eu.square-enix.com/en...tails-revealed
    The developers also want players to have more control over their character and a larger variety of experiences in the game, which explains the inclusion of a jump button (the first in the numbered FINAL FANTASY series’ long history), which can be used to find hidden chests. Abilities will be gained throughout the game which will further allow exploration, making you return to areas you’ve visited before to see if your new skills can give you access to hidden areas and items.
    Oh boy, new threads are going to start up again.
    Quote Originally Posted by Elexia - 06-07-2011 08:25 PM
    While ignoring the fact it has a use in that game compared to this game with no use for such
    Quote Originally Posted by PikachuLink View Post
    from game informer "Square-Enix recently posted a fiscal profit loss of 12 billion yen (roughly $150,000,000 US dollars), with ceo yoichi wada stating, "our game development has become weaker than expected."

    that being said how bad will that effect this game.....MAJORLY....

    a massive blow in stock/money and just development i dont see this going anywhere anymore.... also stated was this...
    in ffxiii-2 there will be jump

    "In previous final fantasy titles, leaping has usually been reserved for context-sensitive situations. The cast of FF XIII-2 removes its figurative lead boots and is finally endowed with the ability to jump. it may be a minor addition compared to other great things being incorporated into FFXIII-2, but jumping when you want JUST FEELS RIGHT."

    listen i saw the video of auto attack this game is still slow and with their money dropping majorly i dont see development picking up....this is a warning for the faithful....as starfox 64 said "Good Luck!"
    0123456789
    (2)
    Last edited by Tezz_Xivectro; 06-15-2011 at 08:04 PM.

  10. #20
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    This has no affect on FFXIV. The financial loses were incured because SE had to remove "Planned Income" from their financial report as they dropped support and development for quite a few games.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast