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  1. #151
    Player
    Lstkaws's Avatar
    Join Date
    Mar 2012
    Posts
    240
    Character
    Tonup Coheed
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I am reserving judgement till after the first expansion. FFXI did not have much in it till RoZ; so I am willing to wait around and see if XIV follows that pattern to add real depth. Until then I will slowly plug away at gear and achievements, and take frequent breaks.
    (3)

  2. #152
    Player
    Chayala's Avatar
    Join Date
    Jan 2014
    Posts
    45
    Character
    Chayala Loire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Last post, but will bring up a few points that everyone is saying. You have a number of people saying don't rush content. Most people aren't "Rushing" it. We find friends and we group with them. We do well and then try something else. We have fun with a challenge. We go do other things. Do well. All of a sudden we're out of crap to do except work on turn 5. Aside from that, everyone except a first time 50 should have mostly dark light or 55 gear because the 55 gear drops to the floor all the time even the 60 gear does. The dark light is super cheap with how easy it is to get 1000+ philos a day now.
    A good number of people say that they limit how much they play to make it last. Why? You limit how much you play you limit connections. You limit connections you limit community.

    People talk about it being elite vs casual. It is not. Some of the most "casual" people can get to end game content in this game and clear most of it. This is because there is little difficulty in it.

    People talk about accountability... They are right. There is none. You can't be booted out for anything but VERY specific things. Bad DPS or queing up in gear that isn't for your job(mostly accessories)? Perfectly fine. Kicking someone for doing such a thing? Not fine. Overall I can't think of a game with a worse player base than this one that is a typical MMo(which this game is a VERY typical MMo despite what you all say. Even the 'action' mechanics fade compared to Tera even if it didn't deliver on half the content it said it would have or the player governing actually being dynamic like it said it would). This game tried so hard to be a final fantasy WoW/Rift thing with a little action thrown in. This doesn't make it a great game.

    And say what you want about FFXI's original release, it was on the ps2 and it did have a much larger world to explore and the game FELT dangerous. If you say it wasn't you never ran to jeuno without an escort. You never went to Qufim and found out that night fell. You never attack a leech because it was Easy prey and then found 5 of them attacking you because the concept of linking was a little foreign to you. You never tended garden to make ends meet or run BCNM's with your friends that were challenging but sometimes very rewarding. That game had plenty to make it fun and it FELT LIKE A WORLD rather than a collection of instances.

    As for the PS3 players, as said... They are not all bad. But i've met far more of them that are bad players than PC players. Be it because of the systems constraints(which it might be, although a few FC members play ps3 and do just fine) or the fact that it's just a cheaper and larger install base than performance PC's I can't tell you. I also couldn't give you an exact %. I just know that in my coil or CT or other 8 mans i built my static was always leery when we heard "Oh i'm on PS3" because we got burned far too often when we had someone who couldn't log on and we had to rep for the night.

    As for most people Thank you VERY much for staying constructive even if you agreed with me or disagreed. For those that didn't, you're probably the type of people who I was talking about and just got offended.
    (7)
    Last edited by Chayala; 01-25-2014 at 04:39 AM.

  3. #153
    Player
    OptimalZedd's Avatar
    Join Date
    Jun 2011
    Posts
    167
    Character
    Shin Xno
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    stop saying its only the community...

    CT cannot be premade of 24, is a choice of SE , and could have strenghen FC
    bland stat system , bland itemization, bland combat system makes the community bored, we dont have anything to speak of

    look at the forum, nothing interessant to speak of, only FC recruiting, people learning the basics, bug report

    OR combat system/economics/itemization/crafting/gathering complain

    the game is so poor right now

    and what about SE communication ? where is the roadmap ?
    (8)

  4. #154
    Player
    Zedine's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Zedine Zafir
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by OptimalZedd View Post
    stop saying its only the community...

    CT cannot be premade of 24, is a choice of SE , and could have strenghen FC
    bland stat system , bland itemization, bland combat system makes the community bored, we dont have anything to speak of

    look at the forum, nothing interessant to speak of, only FC recruiting, people learning the basics, bug report

    OR combat system/economics/itemization/crafting/gathering complain

    the game is so poor right now

    and what about SE communication ? where is the roadmap ?
    As much as I would like to agree with you, this is what I mean with community issues. You say the stat system is bland, explain it suggest a fix. Itemization is bland, what do you even mean? how would you like it to be? You used the word bland to describe three very different things and no explanation of why it bothers you what you would like and how it can be fixed...

    People make posts with suggestions and they are always buried by "no"s with no feedback. Or they just get told "your idea is stupid" with out saying anything else. You want SE to communicate yet your post has nothing they can possibly do. You are not specifying anything, most forum posts are so abstract that if SE did anything or did nothing you could say they are "answering our posts".
    (3)
    Jack of all trades, Master of none!
    If you need help feel free to ask!

  5. #155
    Player
    torphant's Avatar
    Join Date
    Aug 2011
    Posts
    18
    Character
    Kalanthis Silverblade
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    ok Chayala your in my FC and i agree with some stuff you say but there is alot of content it just like other have said here it all to easy. also alot of mmo when they first come out dont have alot to do in the end and that cuz alot of mmo are trying to caterer to causal player. look at Tera online there was nothing to do at start, star wars the same, secret world the same but that cuz ppl burn threw everything then cry when they reach the end. this stuff take time to come out and everyone burn threw it, ff 11 didn't have shit at first ether i was there at start there was nothing noone can tell me it had alot to do in the end but hey it turned out good after awhile ppl just need to be patient and yea S.E need to make stuff harder no against causal player but there need to be away to please both. lvling need to be harder and i hope when level cap raised it will be.
    (0)

  6. #156
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    I know why people are getting tired of it and try to compare.

    Like FFXIV: ARR, it is doing the straight line effect, if you are confused this means You have to do one of everything to continue to the next there is no going out of order with things its based around level and items level.

    In FFXI people had a choice, go do sky or do missions, maybe their rank, go hunt a NM, burn circle fights, you were not put on a straight line or at least they made it feel like you were not till SOA came out cause then most of the content needed you to be with large group of people to do or get anything not saying it wasn't there before but some content you could do with 2-3 people or a few friends.

    FFXIV: arr says basically you have to be 50, you have to be 60 item level you have to be this or you cannot do these things but then its impossible to do because people kick and people cant get the stuff to move forward and makes it frustrating for some so they quit
    (4)

  7. #157
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    But I do get the forcing people to go with others- people had a choice in FFXI and if you say they didn't you're wrong I soloed a lot of stuff I didn't need help, due to crooked LS leaders who got their items or ran off with the gil bank and I had a LS with old members we only needed a few people to win.

    it was by choice- Yeah you have a choice in FFXIV but its very little and it expected but not really after 5 years and ive been noticing around 6 updates for ffxi compared to ffxiv couple around same time thats where I wonder what is up.
    (2)

  8. #158
    Player
    Diadumenos's Avatar
    Join Date
    May 2012
    Location
    Dark Side of the Moon
    Posts
    166
    Character
    Dia Dumenos
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    The rehashing of primal fights felt like a real let down every freakin time they did it. Really SE, with all the free-reign in the world and FF lore to call upon?! The best they could come up with was "Extreme"?! Why not just put an email out RE: Yup, out of ideas already. I want to believe that the team put their heart and soul into resurrecting FFXIV but when they put out content like that not once but twice... *headdesk*
    (3)
    WUB WUB

    FFXI- Seraph

  9. #159
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    This thread gonna be derailed just watch... GM close incoming.
    (0)

  10. #160
    Ok I didn't want to write but here it goes.

    PvE wise I'm comin from Funcom titles (Age of Conan - The Secret World). I played Age of Conan for around 5 years and for 2 years and a half and we had 5 lvl 80 dungeons that wouldn't even drop half decent gear, but dropped craft recipes that were nice to have.

    Two tiers of raid. First tier was 3 bosses, 2nd tier 10. And thats all we had for 2 years and a half - 3 years, then 3rd tier came out (about 10 bosses in), a bonus tier with 3 bosses and last tier, the fourth one, with like 10 - 11 bosses too + 12 / 15 new dungeons that all had their hardmodes and they were all great, every single of them.

    I think now they are 2 new dungeons 2 years after that the last tier of raid was released (with 0 new dungeon in between), another one is comin + a new "subsidiary" 12 man raid instead of 24.


    The Secret World.

    8 dungeons. in 3 different difficulties. 1 raid that got 66 hours of lockout and that not even take 15 mins to down if you do it properly. It have only one boss.

    And 1 "joke raid boss".

    Thats all the game / endgame. And I really don't exagerate.

    Still its very enjoyable because well ... its just a game.


    FF XIV compared to that ? fucking christmas if you ask me.
    (0)

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