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  1. #1
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50

    Please Hotfix Warriors and Melee DPS

    You make us wait all the way until December for our fix then its not fully efficient.
    Warriors are far better off now than they were but are still inferior to a Paladin.

    I noticed a post where people are only doing ranged groups and melee dps being one of my favorite roles and my off class I kind of agree.

    My main class? Warrior >.>
    Like how crappy is it when people don't wanna group with you based on your class?
    But I understand, its Final Fantasy's master plan to cleverly trick you into rolling multiple classes by throwing a few duds out there

    I'm not saying anything major, just a tiny increase of anything would be enough.
    I still strongly feel Warriors and Melee DPS are just not on par with other classes.
    Also this isn't really a damage issue with some melee its more about avoidance.
    (1)

  2. #2
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    The classes aren't the problem, it's the poor encounter design. Making melee a liability limits people's desire to take them along. Even if you were to more than double melee's already buffed DPS potential people still wouldn't want to take them.
    (5)
    With this character's death, the thread of prophecy remains intact.

  3. #3
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    You can't really hotfix fight mechanics. I agree that fights should include mechanics for both ranged and melee to watch out for, but it's not something they can change quickly (likely won't change at all).

    I would just practice more. You can squeeze a little extra DPS out if you know the fights well!
    (0)

  4. #4
    Player
    LordSideKicks's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    405
    Character
    J'ordance Nunh
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Calm down and sit down. Warrior is great now. Meelee dps are powerful if you know how to use them right. NERF dragoon running speed I don't understand why everytime I see a dragoon with relic they always run faster and die faster.
    (2)

  5. #5
    Player
    UrbanLucrece's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    69
    Character
    Urban Lucrece
    World
    Odin
    Main Class
    Gladiator Lv 50
    Isn't it natural that for some encounters melee's are better and some ranged dps are? i.e Garuda-> Ranged, Titan-> Melee etc.
    (0)

  6. #6
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50
    I'm not really like raging or anything just a little dissapointing. Its managable as is. I just feel like it needs a little more balance not a lot. Melee dps is pretty decent. I just think if they maybe took a little less damage that might help some. Warriors need a little more midagation too just a little. Its almost perfect just not quite there yet in my opinion.

    I think it could be solved without changing any fight mecanics or upseting the game balance.
    (0)

  7. #7
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    What exactly is wrong with Warrior anymore? Foresight could use a boost to magic def too but is not necessary. My FC groups have never had any issues with Warrior. Melee DPS, same thing, we don't have any issues.

    This is more a l2p issues, causing PF groups to exclude certain classes. Warrior is significantly more complex to play than PLD by design and melee dps are more complex to play than ranged with all the different rotations and more AoE dodging. But this doesn't mean they suck, it's just too many players being bad at their job.
    (4)

  8. #8
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50
    Paladins seem to require less attention for healers compared to a warrior
    on turn 1 for example. Even if that warriors gear is more than the paladins.
    (0)

  9. #9
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    It just as a melee it is well strong to a point., Yet with the design it is to hard to dodge out of the area when mobs are casting and messes up healers and the tanks rotations, from the lag or .1 second delays or something. You see it on both ends when a melee is out side of the red circles and half way across a room and still get hits. So most of the players are just adjusting to the system or gave up on melee in the groups.

    People just starting to sandbox it a little.
    (0)
    Last edited by mindful; 01-24-2014 at 07:33 PM.

  10. #10
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by mindful View Post
    It just as a melee it is well strong to a point., Yet with the design it is to hard to dodge out of the area when mobs are casting and messes up healers and the tanks rotations, from the lag or .1 second delays or something. You see it on both ends when a melee is out side of the red circles and half way across a room and still get hits. So most of the players are just adjusting to the system.
    Yeah that being halfway across the room thing is really stupid.
    Keeping in mind this is a Fantasy but tottally unrealistic. OH I hit you with fire but you were 20 feet away, you still die! ^.^
    (0)

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