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  1. #1
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    ^ so going by feelings is better than parsing?

    You are not making sense. It is a tool, I agree it should not be checked during the fight because that is just distracting but after successful kill or fail, it is a good method to identity strength and weakness. Now days it is fairly accurate if there is no double jobs in the same party.
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    Last edited by NeoAmon; 01-23-2014 at 11:08 AM.

  2. #2
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NeoAmon View Post
    ^ so going by feelings is better than parsing?

    You are not making sense. It is a tool, I agree it should not be checked during the fight because that is just distracting but after successful kill or fail, it is a good method to identity strength and weakness. Not others, but at least yourself.
    How am I going by feelings if I see what they are doing precisely?

    If you want to run a parser yourself... by all means, go ahead. Who am I to stop you? But using it as a tool to determine 'who is the better dps' when the numbers are heavily influenced by the type of fight it is (for example SMN versus BLM in Titan Ex)... that is going way too far. As I said, it is pretty easy to see if someone is a good player or not just by watching their actions... and just because their total damage or average dps is lower than others doesn't mean they don't have a place in the fight. That is the point I'm trying to make. I see many BLM excluded from this fight because "they can't do as much damage." Meanwhile, they do have uses during certain phases (they are beastly on superbombs for example). Even I admitted I try not to take more than one BLM, though, because they might have trouble setting up for the 2nd jail (after being pushed back). Too many people get pigeonholed into thinking the numbers are better than anything else, and that is why I dislike parsers in general. It is very clear by this point that SE sets up certain situations in a fight where some classes are more optimal than others, thus pushing you to avoid class stacking unless you GREATLY outgear the fight. By looking at raw damage alone, you are overlooking the individual strengths/weaknesses of each section of a phase. I don't mean you directly... I mean a lot of people who choose to use parsers and don't understand how each class works. I've seen it happen so many times.
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