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  1. #181
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Quackley View Post
    tl;dr for this whole thread
    "Don't nerf me bro."
    Idk, I'm kinda convinced by his argument. Summoners are fine.
    (1)

  2. #182
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70


    Summoners are fine.
    (0)

  3. #183
    Player
    Quackley's Avatar
    Join Date
    Dec 2013
    Posts
    125
    Character
    Draggy Beet
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LongNu View Post
    Idk, I'm kinda convinced by his argument. Summoners are fine.
    This whole thread's been nothing but "summoners are fine, you all just suck" with nothing really behind it other than attitude. :/

    Then again, that's kind of how PvP balance threads go in any game, but eh.
    (0)

  4. #184
    Player
    thendcomes's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Octopus Royalty
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Potatoes View Post
    The opposition is more at fault than the SMN for enabling damage that high. That damage is only possible under ideal circumstances and involves several individual fails, and likely also gear disparity.

    I can tell you what happened this game with very little doubt. A summoner that significantly out geared most of the team was allowed to free cast (Fail 1), dropped 3 dots on one target and used contagion. That target did not trinket them off (Fail 2), but instead ran into 3 teammates (Fail 3) who were all bunched up (Fail 4), and the SMN proceeded to Bane. The SMN then followed up hitting 3+ people with Burst, Wither, and possibly even Rouse/Spur Enkindle, then closed it out with Fester, ED, etc.

    SMN are too strong, but it's hard to tell how much of the crying is due to not knowing how to contain them or prevent these extreme damage scenarios.
    (1)

  5. #185
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @ thendcomes

    I tell you what happened. The other team chased the BLM to the moon and allowed the SMN to YOLO cast that is what happened. And when the enemy SCH runs in to Miasma 2 slow the BLM he eats Bane along with the Warrior (Seriously who still plays warrior) and Monk followed by Aetheric Burst + Garuda Enkindle.
    (2)

  6. #186
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    monks can also remove opponent buffs? If u remove aetherflow u can cut loads of damage/heal from the arcanist? I have never seen anybody do that but any1 tried 2 do that?
    (1)

  7. #187
    Player
    ziko's Avatar
    Join Date
    Jan 2014
    Posts
    14
    Character
    Leo Lyth
    World
    Shiva
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by thendcomes View Post
    The opposition is more at fault than the SMN for enabling damage that high. That damage is only possible under ideal circumstances and involves several individual fails, and likely also gear disparity.
    you missing the whole point,

    Going up against an opposition that is failing or not, given the same condition or even easier ( i.e. a bunch of players acting as test dummies that are standing close to one another and doing nothing), I doubt any other dps can do half that damage within 2 min..

    1 smn can be contained which stunning and sleeping, but what you going to do if you get 2 smn in the opposition, with no sleeper in your team and the tank as the only one who can stun??

    with that kind of damage output, i expect to see more SMN and less of other in the feature and the game will start to lack verity of classes in the pvp arena.

    if SE is going to do something about it, trust me, it's not going to be in the near feature so pop out your Arcanist boys and girls and start leveling.
    (0)
    Last edited by ziko; 01-21-2014 at 12:43 PM.

  8. #188
    Player
    thendcomes's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Octopus Royalty
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ziko View Post
    you missing the whole point,
    That picture, while amusing, is not evidence that SMN is overpowered. The damage potential in an ideal situation is not evidence that a class is overpowered. That is the point. Imagine if BLM had a spell that did 50k damage to the whole team, but it had a 1 minute cast time. I would not consider the BLM, then, to be overpowered because he can theoretically do 50k damage in one minute.

    SMN damage can be contained with direct damage pressure (whether from melee, BRD, or even instant spells), trinketing of dots, and SPREADING OUT. Stuns and sleeps are helpful, but not necessary.
    (0)

  9. #189
    Player
    BrandoH's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Ketsu Wotaberu
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Patch notes up. Get wrecked, SMNs.
    (0)

  10. #190
    Player
    LateRegi's Avatar
    Join Date
    May 2011
    Posts
    55
    Character
    Cali Ex
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BrandoH View Post
    Patch notes up. Get wrecked, SMNs.
    Where in the patch notes are the changes that stop me from globaling players in a 5 second window?

    Right, you're the 99% that doesn't actually understand the PvP meta at all.
    (0)

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