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  1. #301
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by NeoAmon View Post
    I assure you, if it was not for the few individuals here on the English forums and the Japanese this issue would have been completely ignored. Proof? Where is the WHM shield. Why only the Ancient Buckler got added?
    I think Apocatastasis can use work. Even if it simply was a Manaward for the tank/other party member, it'd be decent step up.

    That said, the above analogy is flawed. All the end game WHM weapons are 2-handed Staves. So there's no place for a shield currently.
    I'm fairly sure that Buckler was already being added. A lot of 2.1 was meant to be released at launch and got delayed. The Buckler likely just got caught up in this.

    Honestly, I don't think SE is as unaware as that. They're gathering data from a lot of areas and forums is probably one of the least reliable ones.
    I think Apocatastasis is clearly something that needs a redesign, but I think Freeze is fine.
    Mostly because I think they'll call our non-UI phase a glitch eventually (Am I being too paranoid?).
    When that happens, Freeze will be the better ice spell to fill in (though it should really function like Blizzard 3, giving 3 stacks).
    Yoshi specifically said he wanted BLM to have limited utility overall and is one of the things they're balanced around.

    Lastly, you can disagree with Seobit but I don't think you should call them on double standards.
    Pretty sure Seobit was telling all the other SMNs to stop their whining with the allagan boots, thunder removal and petitions for new egi.
    At the very least, Seobit takes the same attitude to his/her own class.
    (1)

  2. #302
    Player
    -d-ky's Avatar
    Join Date
    Jan 2014
    Posts
    40
    Character
    Davion Chai
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    wanna know what's the magic potency of those who have cleared t5, im having problem with the conflags
    fyi, mine is 484 without party, int 484 det 301
    (0)

  3. #303
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    It might not be you as the problem. There are several variables on the conflagration like who is in it, who is dead, who is not exactly geared for the fight or someone doesn't have Capp acc so their missing on conflagration. It could even boil down to how many people are stacked on the fireball or peoples hp.
    (0)

  4. #304
    Player
    -d-ky's Avatar
    Join Date
    Jan 2014
    Posts
    40
    Character
    Davion Chai
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pinworms View Post
    It might not be you as the problem. There are several variables on the conflagration like who is in it, who is dead, who is not exactly geared for the fight or someone doesn't have Capp acc so their missing on conflagration. It could even boil down to how many people are stacked on the fireball or peoples hp.
    all of us are i85 abv, we do with 4 stacks, dd's are monk dragoon bard and blackmage, normally we fail when 1 of the dd got conflag
    (0)

  5. #305
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by -d-ky View Post
    wanna know what's the magic potency of those who have cleared t5, im having problem with the conflags
    fyi, mine is 484 without party, int 484 det 301
    Full i90 + i95 weapon is 497 out of party on a Midlander. You don't need nearly that much, nor does it really help to go from 480ish to 497 IMO.

    You comp is fantastic at Conflag killing. This definitely sounds like a skill issue - is everyone (including you) saving CDs for the fast Conflags? All we can really do to prepare is to be at least 2/3 MP full and in AH3 before the Conflag comes out, at which point we Fire I and Firestarter spam with one Swiftcast Fire III or Flare. If you need to go the extra mile, you can use Raging Strikes for one of the fast Conflags, and you can be in AH3 with near full MP and have a Firestarter saved up.

    TBH BLM is not that amazing at killing Conflags, regardless of popular opinion on our burst potential. Unless we proc stuff, or use our 3m CD Raging Strikes, we get beat by most everyone else if they save up since they can go HAM with CDs and non-GCD attacks saved up. That said, we're more than sufficient.
    (0)

  6. #306
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    As a BLM, if overall dps towards the enrage timer isnt an issue, then I just stay in UI3 when I know a fast conflag is coming. Just spamming B3 and maintaining the Thunder dot. If I get a Thundercloud proc, even better.
    Once the conflag symbol appears, F3, and I am in AF3 with full mana and maybe a Thundercloud proc for every fast conflag.
    Yes it is a slight dps loss in the long term, but I would rather lose a bit and live through every fast conflag, versus getting caught with my pants down (<600 mana and need to go into Regen Cycle) and fail a conflag.
    (0)

  7. #307
    Player
    -d-ky's Avatar
    Join Date
    Jan 2014
    Posts
    40
    Character
    Davion Chai
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    looks like my team have to work with our rotation, thanks for the 2 gil
    (0)

  8. #308
    Player
    Avenol's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Avenol Siegfried
    World
    Ultros
    Main Class
    Thaumaturge Lv 51
    I suggest strikes for the first fast, then pop a potion of int for the 2nd, so you'll have strikes back up up or close to being up when you're nuking Asclepius. Then you'll have both back up for the final burn phase.
    (0)

  9. #309
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Avenol View Post
    I suggest strikes for the first fast, then pop a potion of int for the 2nd, so you'll have strikes back up up or close to being up when you're nuking Asclepius. Then you'll have both back up for the final burn phase.
    Much better IMO to use RS and potion on the Scourges, since that's technically our highest DPS phase of the fight outside of debuffed snakes. If you use those CDs at the beginning of the fight, you won't be able to use them for Conflags and the snakes since RS will refresh too close to Dive Bombs, unless your group's DPS is a bit slower overall than what I'm used to.
    (0)

  10. #310
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vulpix View Post
    Yay, yet another disappointing week at Turn 4.
    Today marks the day when I've seen more caster pants than all healing drops combined.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

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