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  1. #1
    Player
    DantedmcVII's Avatar
    Join Date
    Jan 2014
    Posts
    19
    Character
    Shiva Icegod
    World
    Mateus
    Main Class
    Arcanist Lv 50

    Galvanize Suggestion

    Two scholars don't have good synergy with regards to galvanize and scholar AoE healing with succor isn't extremely potent.

    To fix this I suggest that in situations when galvanize would have no effect due to already being applied, the healing potency of adloquium and succor should be boosted:
    -Adloquium to 500
    -Succor to 250

    This would help in situations where two scholars are present and in situations when aoe healing needs to be done. This wouldn't step on whm's toes because succor and adloquium would still be less efficient than medica and cure II respectively while still keeping only one galvanize up at a time.
    (4)

  2. #2
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DantedmcVII View Post
    Two scholars don't have good synergy with regards to galvanize and scholar AoE healing with succor isn't extremely potent.

    To fix this I suggest that in situations when galvanize would have no effect due to already being applied, the healing potency of adloquium and succor should be boosted:
    -Adloquium to 500
    -Succor to 250

    This would help in situations where two scholars are present and in situations when aoe healing needs to be done. This wouldn't step on whm's toes because succor and adloquium would still be less efficient than medica and cure II respectively while still keeping only one galvanize up at a time.
    http://forum.square-enix.com/ffxiv/t...ass-Comparison

    I linked this so that you can actually look over a comparison of the classes as they stand right now. I'm still working on improving it/adding to it, but to put it simply SCH is the better single target healer and with proper use of rotations/communications SCH/SCH is the best healer combo due to the combined utility, non stop roused whispering dawn, amazing mana recovery/management, and ease of healing while maintaining mobility. My answer to you sir, is no.
    (1)

  3. #3
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Splorch View Post
    http://forum.square-enix.com/ffxiv/t...ass-Comparison

    I linked this so that you can actually look over a comparison of the classes as they stand right now. I'm still working on improving it/adding to it, but to put it simply SCH is the better single target healer and with proper use of rotations/communications SCH/SCH is the best healer combo due to the combined utility, non stop roused whispering dawn, amazing mana recovery/management, and ease of healing while maintaining mobility. My answer to you sir, is no.
    haha! says someone who has never been inside Titan EX. Even if 2 SCH manage a *perfect* communication rotation, WD uptime is only 21 seconds, so with 2 at max its about 68% uptime.
    (2)

  4. #4
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Alrighty. I'll take the hit. With my FC consisting of 3 actual players, and getting through garuda isn't exactly like clockwork magic. Doesn't mean I haven't beaten all but t5 of coil or haven't seen garuda at 1%(3 times now)in a pug. 42/57 seconds(spell speed takes affect for WD) is roughly 71%. With planning you can keep it up for all phases in which aoe damage is inbound. Am I the end all be all healer? No. But on 99% of parses I outparse SCH's by about 100 +/- HPS(not counting some crap like T2 enrage), but Eos always heals about 300 hps, giving SCH's an easy 200 HPS lead. As long as SCH don't over write eachother, they will always have the potential to produce more hps, have more emergencies available, better single target healing(which is where 90% of healing goes anyways) and more utility. The argument still stands.
    (0)

  5. #5
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Splorch View Post
    Alrighty. I'll take the hit. With my FC consisting of 3 actual players, and getting through garuda isn't exactly like clockwork magic. Doesn't mean I haven't beaten all but t5 of coil or haven't seen garuda at 1%(3 times now)in a pug. 42/57 seconds(spell speed takes affect for WD) is roughly 71%. With planning you can keep it up for all phases in which aoe damage is inbound. Am I the end all be all healer? No. But on 99% of parses I outparse SCH's by about 100 +/- HPS(not counting some crap like T2 enrage), but Eos always heals about 300 hps, giving SCH's an easy 200 HPS lead. As long as SCH don't over write eachother, they will always have the potential to produce more hps, have more emergencies available, better single target healing(which is where 90% of healing goes anyways) and more utility. The argument still stands.
    ok, pls explain in your opinion how SCH have more HPS than WHM?
    (1)

  6. #6
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Eos, plain and simple. A pet that averages 300 hps when used properly by well geared healer. Most fights end with the healers at 600-800 hps. Its the equivalent an extra half healer, complete with utility.
    (0)

  7. #7
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Splorch View Post
    Eos, plain and simple. A pet that averages 300 hps when used properly by well geared healer. Most fights end with the healers at 600-800 hps. Its the equivalent an extra half healer, complete with utility.
    Eos heals 300 HPS? So every cast (3 seconds) eos heals 900? I don't think this is true/
    (0)

  8. #8
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Copy pasted from another of my posts

    Medica II vs Whispering(roused) *(iLvL 83 WHM/SCH)
    DS + Medica II ticks for AVG 161 10x over 30 seconds = 1610 + 624 initial (2234 total) ~74hps / Costs 452 mana with a ~2.85 GCD/cast time can cause aggro issues(WHM death) depending on fight/tank
    Rouse + whispering dawn does AVG 338 8x over 24 seconds = 2710 total ~112hps / Costs 0 mana, no GCD, fairy 1.9 second cast/may cause Eos a death depending on fight
    Rouse + Fey Illumination + whispering dawn AVG 405 8x over 24 seconds = 3244 total ~135hps / Costs 0 mana, no GCD, Fairy has slight delay + 1.9 second cast//may cause Eos a death depending on fight

    not using the fey illum example above, *Editted, i gave it 24/57 instead of 21 originally, math was adjusted accordingly.(shouldn't be healing and arguing at the same time, i suck)
    112hps per player. So x8 gives you 896 HPS for 21/57 seconds. that alone is worth ~330 HPS (every minute). That isn't even including embrace.
    (0)
    Last edited by Splorch; 01-19-2014 at 12:45 PM.

  9. #9
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Splorch View Post
    Copy pasted from another of my posts

    Medica II vs Whispering(roused) *(iLvL 83 WHM/SCH)
    DS + Medica II ticks for AVG 161 10x over 30 seconds = 1610 + 624 initial (2234 total) ~74hps / Costs 452 mana with a ~2.85 GCD/cast time can cause aggro issues(WHM death) depending on fight/tank
    Rouse + whispering dawn does AVG 338 8x over 24 seconds = 2710 total ~112hps / Costs 0 mana, no GCD, fairy 1.9 second cast/may cause Eos a death depending on fight
    Rouse + Fey Illumination + whispering dawn AVG 405 8x over 24 seconds = 3244 total ~135hps / Costs 0 mana, no GCD, Fairy has slight delay + 1.9 second cast//may cause Eos a death depending on fight

    not using the fey illum example above,
    112hps per player. So x8 gives you 896 HPS for 24/51 seconds. that alone is worth 421 HPS. That isn't even including embrace.
    its 21 seconds for Whispering Dawn, which is a 35% uptime. So take your 135hps * 35% uptime = 47hps
    (0)

  10. #10
    Player
    Splorch's Avatar
    Join Date
    Dec 2013
    Posts
    35
    Character
    Splorchess Tictac
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Squa View Post
    its 21 seconds for Whispering Dawn, which is a 35% uptime. So take your 135hps * 35% uptime = 47hps
    x8 players
    (0)

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