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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    The name of the move used when he was behind the goblin was Blindside.
    (0)

  2. #12
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Oh yes, blindside wasn't what I was questioning. It was the fact the Gob didn't follow him allowing him that much time to use blindside. Also, it seems like they raised the window of opportunity to use jarring strike and haymaker since he used both with a lot of time in between the evade activation.


    Something is different there but I'm not quite sure what it is
    (0)

  3. #13
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    Cool video.

    Nice WS.

    Cool music.

    Suppose we can't really say much until we've played under auto attack mechanics
    (0)

  4. #14
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    How was the auto-attack initiated? Will we be able to pick which attack is automated or will the standard first attack for each class be its auto?

    Being able to switch between active and passive on the move is nice though. Sucks that they have to delay it.

    Here's to hoping it actually IS a juicy patch.

    Also poor gobbies always getting the pointy end of the stick...
    (8)

  5. #15
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Seems like you'll toggle one of your basic attacks as your auto.
    (2)

  6. #16
    Player
    RedFox's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Kal El
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Things I noticed in this video.

    * Passive to Active Attack Mode is smooth now... but the animation is not there yet which they said will be implemented
    * New redone weapon skill animations
    * Auto-Attack is slower but does significantly more damage.
    * New redone weapon skills

    That's all I can tell from the video. Looks good though from what I've seen so far and i'm actually glad they are pushing the patch back one month basically to make sure it's all mint.
    (4)

  7. #17
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    I have a question about the lancer skill at the end, was that Chaos thrust or maybe something new? It was very pretty.

    Over all I'm happy about this battle video, knowing TP remains is all Myself and my friends were concerned about. I'm curious about how they'll treat skills that rely on stamina like Tranquility or Second wind.
    (0)

  8. #18
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by Oscillate_Wildly View Post
    I have a question about the lancer skill at the end, was that Chaos thrust or maybe something new? It was very pretty.
    It was Chaos Thrust.

    Quote Originally Posted by Oscillate_Wildly View Post
    I'm curious about how they'll treat skills that rely on stamina like Tranquility or Second wind.
    Marginally longer recast timers?
    (2)

  9. #19
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Oscillate_Wildly View Post
    I have a question about the lancer skill at the end, was that Chaos thrust or maybe something new? It was very pretty.

    Over all I'm happy about this battle video, knowing TP remains is all Myself and my friends were concerned about. I'm curious about how they'll treat skills that rely on stamina like Tranquility or Second wind.
    I'm guessing they will remain the same they already had recast timers the stamina system was just more of an hindrance than the timer itself.
    (1)

  10. #20
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Perhaps! Though certain skills or spells also had stamina costs, I don't pay attention to it when I'm playing Conjurer, but if Cure's recast was set any higher things might get silly. NOT TO SAY I'M AGAINST IT~. Just saying, it's kind of exciting to main heal a party while weakened.

    However some moves like Lancer's speed surge that raises amount of stamina regenerated, what would it do instead? Increase attack speed ala haste, or just remove the regeneration entirely?
    (2)

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