Quote Originally Posted by LenTsani View Post
Parsers don't, and CAN'T, give an accurate output on "deeps." Until the combat log is updated (which it probably won't be) they are extremely rough estimates at best, and CANNOT (not should not) be used as proof of anything in game right now because of those flaws.



Stop what? Stop testing things for myself instead of taking the word of random people on the internet? Crit has decreasing returns, Skillspeed has increasing returns. Simple math, folks.
Except I consistently parse the same with my set. Were you to give me some comparable logs (logged damage done over a fight, extremely relevant in the case of testing extremely high skill speed), and accuracy over the course of the fight given the few points under cap, and general idea of how TP starved you feel over the course of the fight, people could take you a bit more seriously.