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  1. #1
    Player
    OldGeezer's Avatar
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    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ri_ri View Post
    I've been noticing a trend where everyone who says this only has one job at level cap/endgame...
    Doesn't change the fact that it's true.
    (1)

  2. #2
    Player
    Ri_ri's Avatar
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    Sep 2013
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    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by OldGeezer View Post
    Doesn't change the fact that it's true.
    I think we all agree on that.

    Hence the title of the thread. It's contradictory to have a feature, then gimp the ones who use that feature.
    (3)

  3. #3
    Player
    OldGeezer's Avatar
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    Sep 2013
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    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ri_ri View Post
    I think we all agree on that.

    Hence the title of the thread. It's contradictory to have a feature, then gimp the ones who use that feature.
    Apples and oranges. Armoury works as designed. Raid lockout works as designed. They are two separate things. There is no contradiction.

    Quote Originally Posted by ApolloGenX View Post
    Yes, actually you can- by creating alts- JUST LIKE IN EVERY OTHER GAME.

    What is the point of the armory system??
    Quote Originally Posted by kokorozashii View Post
    *snip*
    It's still 1 run/piece per character. Just because you do an end-run aorund by grinding another character doesn't change this fact. You still can't have both pieces on the same character can you? Why should that invalidate the raid lockout because you grind an entirely new chatacter or have anything to do with the function of the armoury system? They are two separate issues.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
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    Sep 2011
    Posts
    12,866
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by OldGeezer View Post
    It's still 1 run/piece per character. Just because you do an end-run aorund by grinding another character doesn't change this fact. You still can't have both pieces on the same character can you? Why should that invalidate the raid lockout because you grind an entirely new chatacter or have anything to do with the function of the armoury system? They are two separate issues.
    WoW: 1 character per class. 10 class lockouts per account, essentially. Each class gets loot per week.

    FFXIV: 1 character for all classes. 1 lockouts per account. 1 class gets loot per week.

    You can avoid this by leveling alts, but then you'll still have to pool 31 or more levels into other classes in order to maximize the potential of the main class. Certainly, no one would want to gather 4050 mythology per week, but the armory system and raid lockouts are not separate issues. Anything that applies to multiple classes due to FFXIV's all-in-one armory system where it otherwise would not is thereby related. That's not to say that FFXIV gimps one's potential to level multiple classes generally. It is only the specific system they give that does so, and avoiding it, if one has the time, becomes the superior choice. "Here's your unique system. By the way, you won't be able to collect more that 450 myth per week if you use it."
    (11)
    Last edited by Shurrikhan; 01-19-2014 at 10:04 AM.

  5. #5
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
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    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shurrikhan View Post
    .
    ...You can avoid this by leveling alts, but then you'll still have to pool 31 or more levels into other classes in order to maximize the potential of the main class. Certainly, no one would want to gather 4050 mythology per week, but the armory system and raid lockouts are not separate issues. Anything that applies to multiple classes due to FFXIV's all-in-one armory system where it otherwise would not is thereby related. That's not to say that FFXIV gimps one's potential to level multiple classes generally. It is only the specific system they give that does so, and avoiding it, if one has the time, becomes the superior choice. "Here's your unique system. By the way, you won't be able to collect more that 450 myth per week if you use it."
    Yes, WoW allows a run-around its raid lockout. SE does too if you buy more accounts. WoW allows two playing fields, SE has everyone play on the same field. That's the real grievance here. I can't raid more than once per week via 1 account. I mean I've seen people switch in-and-out of roles for different coil turns. It can be done. It's just that there is a perveted sense of entitlement that since I can play 8 roles I should be able to get gear for all 8 during the same week because you can grind mutliple characters on other game platforms to circumvent raid lockouts.
    (0)

  6. #6
    Player
    Grizzlebeard's Avatar
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    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by OldGeezer View Post
    It's just that there is a perveted sense of entitlement that since I can play 8 roles I should be able to get gear for all 8 during the same week...
    What I find perverse is I pay for 7 days gaming a week and yet S-E tells me I can only really use 2 of those productively to enrich my main job of choice. We're not even touching on the fact they extol the virtues of being able to level multiple jobs on one character then kneecap their own system by inflicting a one item of loot per week per character system on us. It depresses me no end that so many people are willing to accept such a blatantly obvious and insultingly lazy artificial bottleneck to compensate for woefully limited endgame content.
    (13)

  7. #7
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
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    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Grizzlebeard View Post
    What I find perverse is I pay for 7 days gaming a week and yet S-E tells me I can only really use 2 of those productively to enrich my main job of choice. We're not even touching on the fact they extol the virtues of being able to level multiple jobs on one character then kneecap their own system by inflicting a one item of loot per week per character system on us. It depresses me no end that so many people are willing to accept such a blatantly obvious and insultingly lazy artificial bottleneck to compensate for woefully limited endgame content.
    It's called balance for PVE and PVP. If all classes had access to all abilities it wouldn't be possible to keep things balanced between all of the roles. It's only a bottleneck if you limit yourself to 30% of the game. It is your choice but your "bottleneck" isn't an issue for many people who play.
    (0)

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