


What's the server got to do with it? Showing chat bubbles is purely a client side function. You're not sending or receiving any new data, it's just being displayed differently.
Of course it only takes into consideration the zone you are in. You know why? Because chat bubbles are an UI element. Or even if you design it to be some kind of special effect, it's still the player's computer who handles it, not the servers. You can go check this simply by going into options and checking that you can deactivate FXs on your machine without it affecting everyone else in the world. It would incredibly stupid for Squee to have every player's computer handle every single FX in the whole world when they are not there. And not stupid in a light way, but so stupid they'd need to have put their window cleaners to program their game instead of a certified or at least experienced programmer.
Or to put it clearer for the silly people out there: visual elements are not loaded by the servers. Chat bubbles are a visual element. So they aren't loaded by the servers.
Last edited by Ildur; 01-18-2014 at 07:10 AM. Reason: Typos.
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