Quote Originally Posted by indira View Post
wow an insult on the internet.
you argued which means you cared or you would have ignored it. to some people its a job making money on twitch or yourtube or other websites. i dont make money off of it.

yes the fact is its a pattern that never changes. people say how hard everything is but nothing is hard every fight is the same in this game you dodge aoe, you kill adds if any then you work on boss.
I have a pet peeve about people being willfully obtuse. All I'm saying is if you're going to fish for posts ups and attention, please make it more original. Give me some "Channel 9 News: triple homicide at 10PM" or Law and Order: SVU stuff. At least keep me entertained.


You miss the point about about memorizing patterns to play a game. Some people make money off it, I guess. I have no opinion either way on the subject. My point was for the majority of players, memorizing patterns seems monotonous and, hey, like a job. You're telling us that it is expected that we have to spend time watching someone else kill Titan over and over again so we can then try to kill Titan? We have to watch people play a game that we want to play. Hmm. I see the value in it and watching it isn't a bad suggestion, but the big picture is a little more bleak (which incidentally, isn't on you, but on Square as a whole).

You seem to have avoided the gaping hole in your logic I pointed out:
Memorization works only for latency (high ping rates) and graphical lag (GPU/Heat/Hardware Issues). Memorization doesn't work when the flow of data is INTERRUPTED between the host and client (also known as "rubber banding"). What should these players do (i.e FiOS users/users who have route paths through Level3 nodes)? Memorize harder? Are they not doing it right?

Anyway, your suggestion, though useful and generally a sound idea, should be utilitarian. Not a prerequisite. So I suppose the whole thing is a wash.