
Originally Posted by
Ryios
What they should do is make a seeded dungeon.
E.g. 100 different types of scenery. 100 different types of boss areas. 100 different texture schemes, etc etc. Then give it like 5 allowed boss areas then players make up seeds like
[9,54,32],[4,12,19],[32,43,98],[76,45,67],[45,15,57]
And that would spawn a dungeon with 5 boss areas of X type (layout based on the seed), where each boss area has a different scheme, texture pack. Then their boss spawner algorithm picks a Boss Of X tier to put in each boss area, and random trashed based on which layouts were chosen.
E.g. We could experiment with the best seeds to get layouts with tons of trash for exp grinding, or the least trash for quick runs etc.
Someone would make a site, and eventually every possible seed combination would be on said site.