Quote Originally Posted by Psychosamm View Post
Because that whopping .01 seconds is extremely less likely to save you than the 20ish extra HP heal. I've had situations where the tank or someone else has dropped below 20 HP, so they would have otherwise ended up dead. That fraction of a second won't save anyone unless you have the reflexes of a god to put it to maximal use. That's just my take on it.
My take on it is that A) comparing .01 seconds (about 10 spell speed) to 20 hp/cure (over 100 det) is somewhat fallacious. It doesn't really matter, anyway. Secondary stats, all of them, are so bad for whm that you very well might not notice if all of yours were converted into parry overnight.