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  1. #21
    Player
    DefendPopPunk's Avatar
    Join Date
    Aug 2013
    Posts
    768
    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    TF are tombstones
    (0)

  2. #22
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LineageRazor View Post
    Anyone who's played an MMO by now has got to realize that there will be expansions, and that new expansions will come with new gear that renders old "ultimate" gear obsolete or redundant.
    You may want to change that to "typical gear-grind MMO".

    I've played Eve for 7 years now, and that interceptor is just as viable today as it was when it was first added, if not more so, the addition of new ship classes didn't automatically render older classes "obsolete".

    It's called proper balance and good game design.
    (7)

  3. #23
    Player
    Lodiodrive's Avatar
    Join Date
    Sep 2013
    Posts
    76
    Character
    Yoi Chi
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Horizontal Progression? Nahh, Vertical Progression? Nahh, Diagonal Progression gooooooooooooooooo
    (3)

  4. #24
    Player
    Kaloran's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Averrasu D'onvian
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nica View Post
    You may want to change that to "typical gear-grind MMO".

    I've played Eve for 7 years now, and that interceptor is just as viable today as it was when it was first added, if not more so, the addition of new ship classes didn't automatically render older classes "obsolete".

    It's called proper balance and good game design.
    CCP is, by far, my favorite company to throw money at.
    (2)

  5. #25
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Too short sighted.
    (0)

  6. #26
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by LineageRazor View Post
    Anyone who's played an MMO by now has got to realize that there will be expansions, and that new expansions will come with new gear that renders old "ultimate" gear obsolete or redundant. If you're VERY VERY lucky, a system may be implemented to upgrade the old gear to keep it superior (and even if they do, the system will probably be a horrible grind), but honestly you should resign yourself to the fact that while you may have Ultimate Build right now, it probably won't last.

    People always complain, "I put SO MUCH WORK into weapon X, and now it's JUNK!" If they didn't see it coming, I gotta wonder what's going on in their heads... especially since folks are able to get fully decked in i90 gear after just four months of play! SE wants you playing for YEARS, and while some of that can be handled with new battles and environments, there will come a point where long-time players are asking themselves why they're going through all this stuff when the rewards are no better than what they already have. Pushing back the goalposts, giving folks new goals to strive for, is a tool for this, and if not abused can even be a good tool.
    One poster gave EVE as an example, another is FFXI (yah, yah) until Abyssea came out. Gear didn't get thrown out after the next flavour of the month came in. Horizontal progression > Vertical progression. Even AF1 gear was useful for a while... not thrown away right when you hit 50.

    Quote Originally Posted by Nica View Post
    You may want to change that to "typical gear-grind MMO".

    I've played Eve for 7 years now, and that interceptor is just as viable today as it was when it was first added, if not more so, the addition of new ship classes didn't automatically render older classes "obsolete".

    It's called proper balance and good game design.
    I'm tempted to play again.
    (0)

  7. #27
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Coil turn 1~5 : requires i70 (drops i90/95)
    Coil turn 6+ : requires i80 (drops i95/100) (drops crafting materials for i80, which can be melded)

    This would allow for a lot more 'sway' in equipment. Currently the ilevel for accessories makes it very hard to use any crafted equipment and meet players ilevel requirements for content even when you over gear it. It would also static groups to balance out upgrades to make sure they're evenly distributed even if you're not upgrading to BiS.
    (3)

  8. #28
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Wolf_Gang View Post
    Remember what is was like to hit Lv50 for the first time? Darklight gear was amazing and just getting into Coil was a distant dream? I want the ceiling raised so we have that same lv of progression in 2.2

    Make turn 6 of coil require at least iLv120 gear and require an avg of i90 gear to run the new dungeons.

    Dungeons should drop green i100 armor and new tombstones.
    New tombstones buy i110 LightDark and crafting items.
    New primals drop i120 accessories
    A new and much harder relic quest for i120 weap
    reserve i130 for CT part 2
    Allagan2/AF2 i140 gear
    Allag weaps i145
    How about you go back to WoW and its clones with your gear reset crap? "Worked months to get your gear and display your skill at being able to clear the hardest content? Sorry that guy whos played for a week has greens better than you"

    WoW did it so good that from what I heard they actually REMOVED older expansion raids because even Blizzard knows that they become completely pointless.

    It's poor game design to totally invalidate everything in a previous expansion as soon as a new one releases.

    No 2.2 dungeon should drop gear above ilvl 80 (accessories mostly to supplement CT gear) and DAMN sure should not replace anything in BC 1-6.
    (4)
    Last edited by Zarzak; 01-15-2014 at 06:50 AM.

  9. #29
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Power creep is bad enough as it is as to make it appear so soon and in such a harsh way as the OP suggests. I can see them releasing i95 gear for Coil T6-9 and i100 for T10 in a similar way as it works now with T1-5, but increasing it even more wouldn't be wise at the moment and would require further changes and rebalancing in the future (stat inflation FTW).

    Personally, horizontal progression (or at the very least "diagonal" progression, as some have called it) should be the way to go, relying on harder and more complex mechanics (and no, that doesn't mean OHKO AoE avoiding, specially here with the current issues with the delay) instead of just higher numbers. The whole "the boss hits harder but my armor mitigates more" is just weird, IMO, as we're always almost on the same ground as the enemies that we have to fight regardless of any higher numbers that we could get between different tiers of gear so, in the end, we're just getting new looks.
    (2)

  10. #30
    Player
    Mitski's Avatar
    Join Date
    Sep 2013
    Posts
    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    @OP

    2.2 is a content patch, not an expansion.
    (3)

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