Page 2 of 17 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 161
  1. #11
    Player Nica's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Nica Valca
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    OP's solution to the problem of power creep in MMO?

    "power creep? fk dat crap, that's way too slow! POWER WARP!!!"
    (9)

  2. #12
    Player
    Norack's Avatar
    Join Date
    Nov 2011
    Posts
    649
    Character
    Norack Sunstorm
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    One of the worst enemies of a MMO is power creep.
    (3)

  3. #13
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Hopefully the gear reset happens. It's one of the things that made me give up on WoW MoP, I've not raided ToT, so I'd be looking at a good 2 months before being able to kill Garrosh. Not worth it. Just unsub and come back next expansion.

    So I'd have to grind to gear up all my 6 jobs again? Awesome. More things to do. I've not grown attachment to my gear, it wouldn't bother me to discard my Allagans.
    (0)

  4. #14
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Eardstapa View Post
    Ahahahaha... You aren't serious, are you? The highest I can see them going is i110, at the most. We're not even at the first expansion for crying out loud!


    Party finder can set to ilevel 200, So that's where I see the limit being till the 1st expansion.
    (0)

  5. #15
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    While it's entirely tangential to the OP, this is something that has been bothering me for a while now. As someone who has not played an MMO with explicit iLevel before, I have a question to those who have. How do games usually handle level cap changes when adding new gear? iLevel from 1-49 is fairly reflective of the level you get it at. Green gives you ~+5, Pink gives you ~+3 etc. However, as things stand, once you reach 50, iLevel completely detaches itself from level and continues forward. Are we just going to have to get used to the idea of an infinitely divergent level gap between iLevel and level as time progresses?
    (1)

  6. #16
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by CrystalRainbow View Post
    Party finder can set to ilevel 200, So that's where I see the limit being till the 1st expansion.
    But for now, I see 110 being the max.
    (0)

  7. #17
    Player
    Kyriea's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    246
    Character
    Kyriea Nova
    World
    Odin
    Main Class
    Pugilist Lv 50
    Just wait till cap is 99, over ilvl 9000!!
    (1)

  8. #18
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Wolf_Gang View Post
    That's no different from when you hit lv50. Item lv jumped 40 levels. I'm basically mimicking the same exact lv of progression with the new ilv scaled to match.
    except that you don't need ilevel 90 to enter coil1
    (3)

  9. #19
    Player
    BoomerOU's Avatar
    Join Date
    Aug 2013
    Posts
    239
    Character
    Vaera Ty'rin
    World
    Mateus
    Main Class
    Lancer Lv 62
    So would new 50s be expected to continue to start with i55-i60 greens, darklight, CT in order to do the instances that drop i100? Or would it all be bypassed and fresh 50s would go from ~i45 gear at level 49 to earning i100 loot. The former makes me question whether or not the gear treadmill would burn a lot of people out, and the latter, well, just seems ridiculous.
    (3)

  10. #20
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Anyone who's played an MMO by now has got to realize that there will be expansions, and that new expansions will come with new gear that renders old "ultimate" gear obsolete or redundant. If you're VERY VERY lucky, a system may be implemented to upgrade the old gear to keep it superior (and even if they do, the system will probably be a horrible grind), but honestly you should resign yourself to the fact that while you may have Ultimate Build right now, it probably won't last.

    People always complain, "I put SO MUCH WORK into weapon X, and now it's JUNK!" If they didn't see it coming, I gotta wonder what's going on in their heads... especially since folks are able to get fully decked in i90 gear after just four months of play! SE wants you playing for YEARS, and while some of that can be handled with new battles and environments, there will come a point where long-time players are asking themselves why they're going through all this stuff when the rewards are no better than what they already have. Pushing back the goalposts, giving folks new goals to strive for, is a tool for this, and if not abused can even be a good tool.
    (11)

Page 2 of 17 FirstFirst 1 2 3 4 12 ... LastLast

Tags for this Thread