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  1. #1
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17

    I want 2.2 to be a "reset" for players in full i90 gear. Make Turn 6 a distant goal.

    Remember what is was like to hit Lv50 for the first time? Darklight gear was amazing and just getting into Coil was a distant dream? I want the ceiling raised so we have that same lv of progression in 2.2

    Make turn 6 of coil require at least iLv120 gear and require an avg of i90 gear to run the new dungeons.

    Dungeons should drop green i100 armor and new tombstones.
    New tombstones buy i110 LightDark and crafting items.
    New primals drop i120 accessories
    A new and much harder relic quest for i120 weap
    reserve i130 for CT part 2
    Allagan2/AF2 i140 gear
    Allag weaps i145
    (17)
    Last edited by Wolf_Gang; 01-21-2014 at 05:12 AM.

  2. #2
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    uh huh uh huh, I don't think blindly raising the level progression is a good thing however. That is a massive jump btw, suddeny from i90 to 50 ilvls lol.
    (12)

  3. #3
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    A whole new grind of easy dungeons? No.
    (42)

  4. #4
    Player
    Vech's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    57
    Character
    Gil Song
    World
    Gilgamesh
    Main Class
    Culinarian Lv 66
    They just need to make the boss mechanics interesting and the gear drops ilvl 95. Let's not get ahead of ourselves here, otherwise Coil 1-5 gear would be almost pointless if they retired it so early. Also, iLvl 145? Lol.
    (17)

  5. #5
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Lafiele View Post
    uh huh uh huh, I don't think blindly raising the level progression is a good thing however. That is a massive jump btw, suddeny from i90 to 50 ilvls lol.
    That's no different from when you hit lv50. Item lv jumped 40 levels. I'm basically mimicking the same exact lv of progression with the new ilv scaled to match.
    (1)

  6. #6
    Player
    TaranNos's Avatar
    Join Date
    Aug 2013
    Location
    til sea swallows all!
    Posts
    60
    Character
    Taran Nos
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    I disagree but respect your opinion.
    (61)

  7. #7
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    No thank you.
    (37)

  8. #8
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Vech View Post
    They just need to make the boss mechanics interesting and the gear drops ilvl 95. Let's not get ahead of ourselves here, otherwise Coil 1-5 gear would be almost pointless if they retired it so early. Also, iLvl 145? Lol.
    This is what I expect. Ilv95 (100 tops) for the new gear, and bosses tuned up from ilv90+, with mechanics that are more about skill (even if they end up being "cheap" one shots like pre-nerf twister) than just gear. Increasing Ilv too much at this point would pretty much break the game.
    (1)

  9. #9
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Quote Originally Posted by Vech View Post
    They just need to make the boss mechanics interesting and the gear drops ilvl 95. Let's not get ahead of ourselves here, otherwise Coil 1-5 gear would be almost pointless if they retired it so early. Also, iLvl 145? Lol.
    The game is not too difficult. Once you learn mechanics it'll be back to 1 hr raids every monday.
    (4)

  10. #10
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Ahahahaha... You aren't serious, are you? The highest I can see them going is i110, at the most. We're not even at the first expansion for crying out loud!
    (7)

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