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  1. #21
    Player
    NeoAmon's Avatar
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    Aug 2013
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    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    http://forum.square-enix.com/ffxiv/t...=1#post1782754

    If anyone have a better way to re-word what I typed, please go ahead and post it here, and I will edit my post with it.

    Edit: Someone else should post something about heavy movement fights and how we are naturally at a disadvantage if you guys feel the need for it. I'm not having a problem with it, personally, but constantly parsing other geared BLMs in Titan Ex tells me there might be a general problem. It is actually causing some PF groups on my server to outright refuse to take a BLM for Titan Ex.
    (0)
    Last edited by NeoAmon; 01-14-2014 at 10:32 PM.

  2. #22
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    NeoAmon, you may remember this thread from a little while back: http://forum.square-enix.com/ffxiv/t...t-buff-request

    Something like this is kinda needed... Low duration, low recast, provides no dps gain for most fights or as a cross-class ability... But would add some skill to the BLM playstyle, and reward said skillful play by allowing us to get around some of these movement handicaps on certain fights... *cough* Titan *cough*
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  3. #23
    Player
    Saevel's Avatar
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    Aug 2013
    Posts
    94
    Character
    Saevel Azarin
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Pinworms View Post
    Elaborate on this please.
    Creates a barrier that nullifies magic damage totaling up to 30% of a Disciple of War or Magic party member's maximum HP. Cannot be reused on an individual for 60 seconds from when the effect wears off. Cannot be cast on self.
    (0)

  4. #24
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji1134 View Post
    NeoAmon, you may remember this thread from a little while back: http://forum.square-enix.com/ffxiv/t...t-buff-request

    Something like this is kinda needed... Low duration, low recast, provides no dps gain for most fights or as a cross-class ability... But would add some skill to the BLM playstyle, and reward said skillful play by allowing us to get around some of these movement handicaps on certain fights... *cough* Titan *cough*
    I agree, you should post a question about it in the same thread I linked. General inquiry about BLM disadvantage in fights like Titan and Ifirt Ex would do us some good I hope.
    (0)

  5. #25
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    I had a random idea about Apocatastasis while driving home today... an idea so random, we would need to rename the ability =P

    So, most dps and dps oriented classes come complete with their own 10% resistance debuff. Monk, Dragoon, Warrior... Bard is a "support" class but gets its from Dragoon at no cost to the Dragoon... But mages get our's from Bard at the cost of 20% of the Bard's damage... and it also means that nobody can get Manasong or Paeon.

    My random thought: Lets swap the positions of Manawall and Apoc, Mana at 40, Apoc at 45.
    So, new Apoc...alypse beam of OPness...

    Instant Cast
    60 Second Recast
    Costs all remaining mana, with a minimum cost of 1064. (4x that of Flare)
    Delivers 3 hits at 170 Potency (Fire, Ice, Unaspected). 510 Total.
    Reduces target's elemental resistance by 10% for 70 seconds, does not stack with Foe's Requiem. (And cannot be overwritten by Foe's)
    Removes all stacks of Astral Fire and applies 3 Stacks of Umbral Ice.

    So this is a fairly high cost attack, that on 1 target is stronger than Flare, though Flare is stronger on 2+ targets.
    It is more costly than Flare, drops you to 0 mana, and puts you directly into a regen phase, so you are kinda useless for about 3 seconds.

    The key idea here is that this is closer to what we probably "hoped" Flare would be. It is a high cost, high reward, high cooldown super-attack.
    Now a few things should be noted about this move.

    1. The 510 potency instant cast makes it ideal for blowing up small targets, gaols, plumes, small adds, etc, WHILE RUNNING!
    2. But if you use it to blow up a small target, you dont get a 10% debuff on the boss... A debuff that lasts slightly longer than the recast, so you get even MORE damage out of it IF you dedicate it to the boss.
    3. The 3 hits of 170 vs 1 hit of 510 is both thematic and practical. Thematically, it hits the target with all 3 types of damage that BLM can put out. Functionally, if your target has a damage shield, for one reason or another... Uh, be careful, cause you will take 3 hits back from said shield... Just... because. =)

    So, very strong, thematic, functional attack that gives us a lil more mobility, a good chunk more periodic burst, and lets us do our maximal dps WITHOUT being at the mercy of a bard... at least on one target.
    Foe's Requiem will still be amazing for aoe, but with this, we can do good dps, be more specialized for range bursting, AND get the bards off our backs about their 20% damage loss.

    Edit:
    Did some thinking from a balance standpoint... hah!

    So lets say that my old rotational potency average of ~110 pot/sec is still roughly true after all of the UI changes.
    Now we'll replace 1 hit per minute with 510 potency. So lets say we have a GCD of 2.5, for math's sake. 1 minute = 24 casts. 23*110*2.5+510 = 6835, vs 6600/min using the old rotation. That is a 3.56% dps increase. And on top of that we have a 10% buff we can maintain ourselves, so that would bring our net potency/minute to 7518, or 125 pot/sec... A grand total of a 13.9% increase from the 110 base approximation.

    Um, its not HUGE!!! But its nothing to scoff at.
    (0)
    Last edited by Kenji1134; 01-16-2014 at 09:46 AM.

  6. #26
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    btw, random lil comment.
    Did some parsing with a few bards...

    I85ish Bard with Primal Bow and Disembowel = 334 dps at 2 min.
    I85 BLM with relic+1 and Foe's Req = 280 dps at 2 min.

    Seriously, am I a horrible horrible blackmage? Or is there something kinda wrong here?
    (0)

  7. #27
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kenji1134 View Post
    snip
    Look at the total damage done and the overall entire fight avg DPS. There is also one more thing to understand, their are fights we absolutely crush everyone in, fights we preform averagely the same as everyone else and fights other jobs have an advantage in.

    From experience, so long you are doing 20%+ of the total damage in fights we have a disadvantage in such as Titan ex, you are doing very well. I have parsed so many BLMs in Titan ex, some absolutely struggle to achieve 12%-15% total damage, and some do 18%~.

    Your numbers & the bard looks to be Max Dps, this is worthless. You need to parse in real fights, Coil and the 3 Primals Ex. Then look at your total damage, and avg over all DPS in comparison to everyone else.

    Edit: I have not done Coil yet this week, If you want I will parse T1-T5 and give you the results to use them as reference.
    (0)
    Last edited by NeoAmon; 01-16-2014 at 01:27 PM.

  8. #28
    Player
    Kenji1134's Avatar
    Join Date
    Mar 2011
    Posts
    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Cant hurt.
    Im gradually getting everything to 50 anyway, last 2 combat classes left are Archer and Arcanist, neither of which I am overly fond of... But it'll get done eventually anyway =P

    But yeah, some parses from T1-5 would be nice, with group buffed stats to go along with em. =)

    Any thoughts on my crazy idea for Apoc...alypse Beam of OPness?
    (0)

  9. #29
    Player
    Vulpix's Avatar
    Join Date
    Dec 2013
    Posts
    60
    Character
    Ghye Otte
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NeoAmon View Post
    Look at the total damage done and the overall entire fight avg DPS. There is also one more thing to understand, their are fights we absolutely crush everyone in, fights we preform averagely the same as everyone else and fights other jobs have an advantage in.

    From experience, so long you are doing 20%+ of the total damage in fights we have a disadvantage in such as Titan ex, you are doing very well. I have parsed so many BLMs in Titan ex, some absolutely struggle to achieve 12%-15% total damage, and some do 18%~.

    Your numbers & the bard looks to be Max Dps, this is worthless. You need to parse in real fights, Coil and the 3 Primals Ex. Then look at your total damage, and avg over all DPS in comparison to everyone else.

    Edit: I have not done Coil yet this week, If you want I will parse T1-T5 and give you the results to use them as reference.
    Doing mine in 7 hours. Getting ready for disappointment for turn 4.
    (0)

  10. #30
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Vulpix View Post
    Doing mine in 7 hours. Getting ready for disappointment for turn 4.
    I can jump on your Voic Communication and run you down a very good strat step by step and few critical notes which are usually missed in T4. Will I'm free anyway & bored so yeah, let me know ^^.
    (0)

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