Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14
  1. #11
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Kewitt View Post
    They trying to get into a party where they are on 2nd last or final boss. for quick myth.
    Caused by SE's crass decision to put all Tomes on the last boss and not split across all bosses; exploitable designs are exploited by the jerks, something SE seems to continually fail to comprehend.

    SE should eliminate the 'join in progress' option if the run will reward Tomes.
    (1)

  2. #12
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    Quote Originally Posted by KraggyKor View Post
    SE should eliminate the 'join in progress' option if the run will reward Tomes.
    Not really, that would make it impossible to refill the ranks of ragequitters and people being votekicked.

    As I have said before, it would be very nice if the Mythology reward would be cumulative.
    You get your Myth at the end of the run, but the amount of Mythology you get is based on how many objectives have been completed by you.

    Want full Mythology? Run the full dungeon.
    I just hope someone working for the development team picks this up...
    (2)
    Last edited by Shirai; 01-14-2014 at 09:32 PM.
    Felis catus

  3. #13
    Player
    Mythian's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Reina Kuronami
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    I understand your sentiment but I think the best option would be to not give an indication in the queue pop that the run will be in progress. The system can simulate people "confirming" to make sure people don't have a clue of this. This way you still get help when people rage quit and all but you wont have people gaming the system.
    (0)

  4. #14
    Player gintoki88's Avatar
    Join Date
    Aug 2013
    Posts
    261
    Character
    Emiko Gintoki
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    What should be done which is fair for both sides, because im sure all the pro join party in progress players are bi*ching about this also.
    Is that if they click on join in progress, they stay in that queue no matter what even if a in progress spot doesn't open up, even if they have to sit there for 2+ hours waiting for it, instead of getting moved to the normal queue.

    Eventually they will realize they are wasting alot of time in that queue and decide to play it properly.

    But still, i also like my original idea of just locking them out if they withdraw, that would be easier for devs to do and not effect us non lazy players as much.
    (0)

Page 2 of 2 FirstFirst 1 2