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  1. #1
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567

    Materia for Alkalurops

    Hi all!
    I recently got the Alkalurops rod for my WHM since I got tired of trying to farm a primal one ><
    Anyway I really want to enhance it with materia but I'm a bit uninformed on what materia would be most appropriate for it.
    I -think- spell speed is capped on it, and please correct me if I was wrong, so I'm thinking of going DET or PIE.

    Would appreciate help about this!
    (0)

  2. #2
    Player
    Ashira's Avatar
    Join Date
    Dec 2013
    Posts
    223
    Character
    Ashira Lockhart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    MND, VIT and PIE are already capped on Alkalurops. The remaining caps are:

    +9 Spell Speed
    +20 Determination

    Determination scales much better than Spell Speed does currently, so that's the wiser choice to go for. I wouldn't worry too much about hitting those caps, but if you still want to, I would suggest either:
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    That combination will cap Determination and wouldn't be too costly either with the current Materia prices. The other choice is:
    • Quicktongue Materia IV (9)
    • Savage Might Materia IV (6)
    • Savage Might Materia IV (6)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    That combination would be perfect, though costly; and slot three could potentially cost you a lot of gil. If it were me; I wouldn't even bother putting any Materia in. The weapon still performs really well without any and it's just an inbetween weapon until you get your Thyrus.


    Hope that helps. Good-luck!
    (1)

  3. #3
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Quote Originally Posted by Ashira View Post
    MND, VIT and PIE are already capped on Alkalurops. The remaining caps are:

    +9 Spell Speed
    +20 Determination

    Determination scales much better than Spell Speed does currently, so that's the wiser choice to go for. I wouldn't worry too much about hitting those caps, but if you still want to, I would suggest either:
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)
    That combination will cap Determination and wouldn't be too costly either with the current Materia prices. The other choice is:
    • Quicktongue Materia IV (9)
    • Savage Might Materia IV (6)
    • Savage Might Materia IV (6)
    • Savage Might Materia III (4)
    • Savage Might Materia III (4)

    That combination would be perfect, though costly; and slot three could potentially cost you a lot of gil. If it were me; I wouldn't even bother putting any Materia in. The weapon still performs really well without any and it's just an inbetween weapon until you get your Thyrus.

    Hope that helps. Good-luck!
    This is absolutely perfect & exactly what I needed! Thank you so much <3
    (0)