I don't really understand this mindset, since once you collect all the gear the game is over for the majority of the population. Is that what players want? The caps/lockouts are there to remind you to slow down, since obtaining all your coil/myth gears faster doesn't make the game better in the end.

BTW, I see a lot of "hardcore" players list "easy to complete" content such as coil/ct/primals as justification for being bored and "done for the week". In most games I've played the "hardcore" players were the ones heavily involved in PVP, since it offers the most challenge and requires more skill and coordination than scripted PVE content. You'd think that all the so called "hardcore" players here would now be including PVP in their list of stuff that they "beat" every week.

TL;DR: bored gear collectors.