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  1. #11
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    This is an interesting thread. In all honesty. I used to chastise my friends who would state that the music in WoW was better than FFXI. Today I finally realize why Blizz opted to not have overt themes and music play for battle and in dungeons. Humans naturally build a resistance to things that they are consistently exposed. This is a clear example of people loving the music on release, but hating it (at least stating that they hate it) about 4 months into the game.

    Why do you think most players who record games just listen to their own music?

    It would up production costs considerably if Se were to shift efforts to making a music rotation that satisfied the need of payers to not hear the same theme over and over. I would encourage those who dislike the music to turn it all off and turn on pandora. Screw immersion at this point. we are playing an mmo, there will be elements that will become highly repetitive.

    As far as the stat thing, I am in the middle. I, as a core player, don't care to test the stats and stat changes due to gear myself. However, I love reading studies that others have done to prove what effect certain stat changes will have. In 1.0 most moves had stat modifiers. So a MNK would spend a bit in DEX for one or two particular moves.

    Good post OP.
    (1)
    Last edited by Xairos; 01-11-2014 at 05:27 AM.