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  1. #1
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    This is a "temporary" solution, because it would be exhausted eventually.

    A solution would be to remove repair and simply allow gear to disappear or only convert it when it wears out. Substituting gear obtained from dungeons with crafting materials would help alot. Also, making harder to level up would be also help mid-level crafted gear.

    Also, I didn't know there was an "crisis" going on. What's the problem exactly? Prices aren't to your liking? So? If you are going to say "Housing", then the problem is in that particular market.
    (0)

  2. #2
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    As far as putting materia slots on all weapons goes, I kind of like that they're not on unique/blue items, as I've always felt that gear of that nature should exist as a 'defined' item that has a distinct identity. That said, they've made even that gear feel generic enough that I wouldn't oppose it too much if they actually did it. I'd rather Blues/Purples actually stand out though. :-/

    Quote Originally Posted by Toranja View Post
    A solution would be to remove repair and simply allow gear to disappear or only convert it when it wears out.
    I'd wish the game a painful death, quit, and never look back.
    (1)