Quote Originally Posted by Ri_ri View Post
What could be better if the game was PS4/PC only?
It's not just 'graphics'. The video memory on the ps3 is what is limiting texture and model count, as well as the size of the zones. It's not that the PS3 can't handle large zones, it just needs to be able to do this and load all the people in said zones, and it already does a poor job of this as it is. The sad part is, while the PC/PS4 will perform better, the core structure of the game HAS TO accommodate the PS3 hardware. Do you think zones got broken down into small segmented chunks on purpose? Did you know the previous version of this game had NO zone borders? When you stood on the cliffs of La Noscea and saw Limsa Lominsa in the horizon, it was Limsa Lominsa. Not a fake model of it with a blurry 2d backdrop. This goes beyond graphics, that's immersion. Do you know how breathtaking it is to walk in an unbroken world? The only game that has managed to do this with strength is, ironically, World of Warcraft, but anyone who played Vanilla in that game can tell you, it's what got them hooked in the first place.