There is a distinct lack of sword skills in this concept and I cannot stand for that. I'm not alone in this stance, either.Red... Mage... Tank.
Base job Thaumaturge, secondary Conjurer. Uses black magic for threat and white magic for mitigation.

There is a distinct lack of sword skills in this concept and I cannot stand for that. I'm not alone in this stance, either.Red... Mage... Tank.
Base job Thaumaturge, secondary Conjurer. Uses black magic for threat and white magic for mitigation.
Well depends on which primal we will face in 2.3 and 2.4
If 2.3 is Ramuh we can expect Twin adder being the key ally that will allow us to enter the location where Ramuh is and fight him.
As for Immortal Flame we need something that would allow them to become a key ally for a point of the storyline. Though we have yet to see the 2nd Beast tribe the Immortal Flames have to deal with in their City-State area.
Each GC seem to have at least 2 Beast Tribes and Primals to deal with but Immortal Flame only has 1 for now.
Adder have Ramuh/sylph and Garuda/Ixal in Girdania
Maelstrom have Leviathan/Sahagin and Titan/Kobalt in lisma Lominsa
Flames have Ifrit/Amalj'aa in Ul'dah
We know so far that Shiva will go to Ishagard area.
So the possible 2nd Beast Tribe and Primal Flames will deal with will have to be a new Beast Tribe/Primal. This could make a interesting story if they perform the introduction to this new beast tribe/Primal properly such as a war between the Amalj'aa/Ifrit vs the New Beast Tribe/Primal with Uld'ah and Immortal Flame stuck in the middle of their war.
Last edited by EdwinLi; 01-10-2014 at 10:27 AM.


I read "Ninja can be copied from XI" from OP and that was enough. People don't avoid tanking because they don't like the design of the available jobs, they don't want responsibility other then headbutt the keyboard on the marked (or unmarked) target.
And no image tanking. Keep that garbage out of here.

I fought more Ixial in Coethras than in Gridania...I'd say that Garuda was more Coethras than Gridania based on what went down in the story.
A lot of people don't tank because the classes are unappealing. I don't like tanks in general not because of the responsibility, I just dislike the play style. Other don't like the two tanks we have currently so they don't play them.I read "Ninja can be copied from XI" from OP and that was enough. People don't avoid tanking because they don't like the design of the available jobs, they don't want responsibility other then headbutt the keyboard on the marked (or unmarked) target.
And no image tanking. Keep that garbage out of here.
Their location is in Coethras but a good amount of the Ixial army is in Gridania at a constant war with the Adders.
Like I said this is more towards what each Primal/Beast Tribe the GC are facing in their City-State Area. Not the location of their main base.
So far in the story Garuda and the Ixial have been focusing most of their forces at the Adders in Gridania which is why we always go to them when Garuda and the Ixial are involved.
Last edited by EdwinLi; 01-10-2014 at 11:13 AM.
Yep, agreed. I envision RDM and BLU sprouting from the same base class - whatever that may end up being - and focusing on Beastmen tribes as their source of power.
RDM would learn their En-spells and buffs, and BLU would learn the offense-oriented spells (i.e. Ixal's Barbaric Surge, Amaljaa's Devastate, etc.).
The base class could share a combination of sword attacks (i.e. Red Lotus Blade) and spells (i.e. Haste, Slow, Paralyze, etc.).
That's my 2cp anyways![]()
Ninja FTW, shadow tanks are awesome fun because it's all about timing and skill or you get wasted.
You're confusing job and class.
The first new CLASS is Musketeer. What it's job will be is a mystery.
IMO its not a lack of tanks that hurt the game, its a distinct lack of support classes that add variety to encounters and parties coupled with a 4man light party, 8 man full party system. Creating a pure support role and bumping up that party size by one can yield more diversity than what we currently have:
Melee healers
Buff/debuff centric jobs
cc/aoe centric jobs
They are likely to be reluctant to add a magic dmg melee because of the synergy it would have having a full magic party + foe req where current melee cannot.
Since they have pet based healer and ranged Dps, we'll probably get a pet based melee Dps (Beastmaster, i have a hard time thinking itl be a solo job like it was in XI). Besides that we'll only continue to get rehashes of the current roles that have different looking armor but play the same.
Last edited by BoomerOU; 01-11-2014 at 03:39 AM.
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