Quote Originally Posted by GabrielK View Post
What I don't understand, considering the weapon philosophy in the game (1 job - 1 weapon type), is how would they add Musketeer as a Job ? Since they will be, hopefully, wielding 2 smaller guns or one big gun, and the base class uses bows. (assuming it's based off of archer)

And even if they would add a new weapon type, how would that fit with all the archer skill that clearly scream "bow users"? (equivalent if it's based off of Marauders)

They'd have to rework how class selection happens too, since now Job is determined by the equipped soul, not weapon. So if you equip a "musketeer's soul" and still have a bow.. hm, what ?

Thoughts ?
Musketeer won't be the job, it will be the class. their guild has existed since 1.0 and is home to the barracudas, Limsa Lominsa's navel defense force.

The job i suppose will be corsair, or gunslinger or something along those lines.