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  1. #1
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    2 useful tip here people might have mention

    I believe the skill Garuda use will only hit healers (slip stream or friction, i forgot which), so having your healer stand away from dps helps a lot) - especially with the omfg tornado lag i can't see crap

    Keep spinny plume around 60%, no more, no less. This allows enough mess up by some players, but this also allows enough time to kill it even when 1 people might be nervous and forgot to hit it when garuda left
    (0)

  2. #2
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by diulalasing View Post
    2 useful tip here people might have mention

    I believe the skill Garuda use will only hit healers (slip stream or friction, i forgot which), so having your healer stand away from dps helps a lot) - especially with the omfg tornado lag i can't see crap

    Keep spinny plume around 60%, no more, no less. This allows enough mess up by some players, but this also allows enough time to kill it even when 1 people might be nervous and forgot to hit it when garuda left
    Friction
    &
    As long as OT takes Spiny down to 25% before Garuda teleports i agree with that, due to the fact all moves are on cooldowns from the "garuda Burn" so you cant always get a heap of hits in. unless they are all mages.
    (0)

  3. #3
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    It's already been said but it's up to the DD's to figure out what works best for them. They need to plan on eating the Downburst as a group while dodging slipstream if needed. Healers also need to be aware of their positioning if they are near the DD's.

    It also seemed like a good idea to always LB Chirada at 50% just before the jump swap between Garuda and Suprana. Since Suprana is no longer at max range after the jump, the damage reduction will start to kick in quickly and can easily be skipped with the LB.

    Tanks will take minimal damage and can basically focus all their effort on controlling the spiny plume and dodging slipstream.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.