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  1. #151
    Player
    SoulKhan's Avatar
    Join Date
    Nov 2013
    Posts
    219
    Character
    Khan Noonien'singh
    World
    Cactuar
    Main Class
    Paladin Lv 90
    I really want to know do they give us feedback via forums when we ask all these questions about the game? content, fantasia, changes, 1.0, this version, anything? Or are we just left to guess?
    I asked something before and got a warning via email about asking for customer service was a violation of the tos and if I asked for customer service again I would get my game account banned for this. I am kind of getting upset with the way I and many are being treated and I have wrote them back with no word, Only automated feedback and ignored perhaps? I feel like I am fishing without bait.
    (5)

  2. #152
    Player
    Whiz's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Whiz Lightyear
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by KoujiGeki View Post
    well you know even SE said they didnt anticipate the number of people who got the +1 relic weapons which is why they are making new weapons better. Thats the +1 that they meant, the one that cost 900 Myth, not the one from beating titan. which if by what SE said didnt expect +1 means ALOT of people beat Titans so that excuse is gone. And yes i am angry they game went from the 1.23 to this hand me this on a silver platter, i play mmos for the time sink, i like the grind, the challenge and rewards. Which is why i havent bought a Regular video game in a long time i dont wanna pay 60 dollars for a game im gonna beat the day i bought it.

    PS cool story about Twintania, tobad next patch its gonna be nerfed so that pride that you had that your one of the few that could beat it is gone. and im not a hardcore player i player the hours that i can when i can so that casual crap is no excuse.
    Where is this info se released. The last info se released stat wise showed that the majority wasn't even in coil thats why it made sense to implement CT because "most" are just getting to coil "now". Also idk where you got that +1 info I',m on Levi one of the most populated NA servers and I see plenty shouting/PF for Titian HM for relics. You even had posters in this thread i believe complaining they want a titian HM nerf because they can't get their relic. Most that play this isn't hard core this game is kind of wowish. Again this game isn't about super grinds only super grind they have now is FC housing. Finally I have no problem with them nerfing T5, I'd like to get in there b4 that and down her but if I don't no biggie. I'm on T5/Primal X farm atm I haven't beat T5 yet lol
    (0)
    Last edited by Whiz; 01-08-2014 at 09:24 PM.

  3. #153
    Player
    Whiz's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Whiz Lightyear
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Feilina View Post
    Won't happen this much excessive, Whiz.
    Sure at first the price would be abnormally high, it always have been so.

    The point is, SE has to fuel this part of the economy with a reasonable amount of needed items.
    Vanya & Co has been so expansive becaus of the time needed to grind the items needed, not ore, not less.

    SE can let bosses drop BoA items needed for syntheses. -> The syntheses is triggered like materia melding atm. -> HQ/NQ both possible and valuable! But HQ is hard to reach, so content will be replayed and is a tad bit more challenging as long as you have a mix of NQ/HQ.

    DoW -> has it in his own hands to collect needed mats
    DoL -> makes profit on MB
    DoH -> craft (whats essentially all they would like to do)

    This could be the beginning of a better game for all of us.
    You must of not played 1.0 where there were no locks and drops were rng with a non existent drop rate. Everyone "hated" it. Thats why they implemented the Raid/token system. Maybe letting crafters meld materia to raid/token gear and craft good looking vanity slot gear might work but if they ever let bis gear be crafted and bought i'm done with the game.
    (0)

  4. #154
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Whiz View Post
    You must of not played 1.0 where there were no locks and drops were rng with a non existent drop rate. Everyone "hated" it. Thats why they implemented the Raid/token system. Maybe letting crafters meld materia to raid/token gear and craft good looking vanity slot gear might work but if they ever let bis gear be crafted and bought i'm done with the game.
    I agree, to a point... what I would like to see is dungeon gear which actually needs a crafter to complete. Right now there's only one, and that's the relic weapon which needs a level 55 weapon as a base before you can make it.

    For example, what if you had to gather multiple ingredients from different dungeons so that a crafter could put together the pieces and form your weapon or armor? They could include a system where you could craft using these rare and unique items without trading them over, so that only the individual who actually found them could request a craft or craft it themselves.

    Better that than letting crafting become completely redundant. Heck, we're halfway to redundancy already.
    (0)

  5. #155
    Player
    Arkune's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Arkune Bloodedge
    World
    Ragnarok
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Whiz View Post
    You must of not played 1.0 where there were no locks and drops were rng with a non existent drop rate. Everyone "hated" it. Thats why they implemented the Raid/token system.
    you can speak for your own but not for others, i would rather see the non-existing droprates instead of 100% Drops and lockouts for a whole week.

    For the crafter part: Let Bosses drop Abjurations like in XI, and let materials they are needed for a cursed item obtained via. Treasure Hunt, less Chance to obtain via DoL or and some High Level Endgame Fates by achieving Gold. The Materials should be r/x but the finished Cursed Item can be sold or traded. Then you go with the Cursed Item and Abjuration to the Legendary Blacksmith and he crafts the Armor for you. That would atleast make sense of playing a DoH Job in the future.
    (1)

  6. #156
    Quote Originally Posted by Whiz View Post
    You must of not played 1.0 where there were no locks and drops were rng with a non existent drop rate. Everyone "hated" it.
    I didn't hate it. Liked it more than any token system.
    (5)

    Quote Originally Posted by Vespar View Post
    Met my hubby on XI. Even though we were from different parts of the world, I flew to meet him and haven't left his side since. Now we're here in XIV :3

  7. #157
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by SoulKhan View Post
    I really want to know do they give us feedback via forums when we ask all these questions about the game? content, fantasia, changes, 1.0, this version, anything? Or are we just left to guess?
    I asked something before and got a warning via email about asking for customer service was a violation of the tos and if I asked for customer service again I would get my game account banned for this. I am kind of getting upset with the way I and many are being treated and I have wrote them back with no word, Only automated feedback and ignored perhaps? I feel like I am fishing without bait.
    That sounds like an empty threat.

    Edit: On another note, it feels like there is a bit of bait and switch going on in Final Fantasy XIV ARR, as the game we play when leveling up is just incredibly different from the game we are playing at the level cap.
    (1)
    Last edited by Colt47; 01-08-2014 at 11:10 PM.

  8. #158
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Skyhound View Post
    The game hasn't fully fleshed out, we barely have half of the total jobs meant for the game. Give it some time, sheesh.
    this has nothing to do with the OP >.>
    (6)

  9. #159
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lord_Zlatan View Post
    this has nothing to do with the OP >.>
    That's not entirely true. What the OP is saying is that there are features that are not being used to their maximum potential. As the game "fleshes" out (like more feature for more incentive, such as housing was supposed to increase crafting demands).
    (0)

  10. #160
    Player
    Talynia's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Talynia Moshantu
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zeno_McDohl View Post
    Well written and thought out post
    Sadly I don't see SE making the necessary changes to some of the features anytime soon.

    Quote Originally Posted by Skyhound View Post
    The game hasn't fully fleshed out, we barely have half of the total jobs meant for the game. Give it some time, sheesh.
    The game has not fleshed out in terms of jobs to play or even more content to do but that cannot be said for the halfway implementation of some of the features in game. Many of things people are asking for are QoL things and do in fact take time but other things makes zero sense. For example, not being able to use your chocobo while queued in duty finder or not being able to use your chocobo when doing the instanced job quest. The chocobo companion is a good idea but poorly implemented.

    I don't want extremely Op cross class abilities but I wish the ones I picked up from cnj for my sch were actually useful even if there is a whm in the party. Right now I get the gimped version of stoneskin and protect which I don't even use in this situation. Whereas whm get virus and E4E which can be used even with a sch or smn in the party. While its not game breaking and doesn't take a away the enjoyment I have when playing my Sch it still makes me scratch my head a little.

    The armoire in the inn room. Great idea!... that we can't immediately put event items into.

    I'm not even going to bother mentioning the wasted potential of the awesome crafting system.
    (6)
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