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  1. #1
    Player
    PONGALLDAYBRO's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Breezly Brewin
    World
    Adamantoise
    Main Class
    Goldsmith Lv 50
    inb4 the fanboys claiming everything is fine.

    Gathered materials should be 3-5 gil each imo. No NPC should sell any craftable or craft components. People claim the economy is player driven, but not when NPCs sell half the mats! If you don't want to gather - too bad! The way things are right now vendor bought mats are a rather large gil sink that often gets over looked and actually hurts the new player because they could be farming those mats and using/selling themselves - and in the long run it's also funneling gil out of the economy.

    My addition: make "fun" (and non-HQ) things like fireworks, temporary vanity costumes, 1 time use gear skins - you name it - just make them consumable, fun and abundant. For example 3 grenade ash, 3 peridot, 3 fire shards make a green firework, put it in the special recipes tabs and wa-la! You now have an item sink for raw mats people can't sell.
    (2)

  2. #2
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by PONGALLDAYBRO View Post
    inb4 the fanboys claiming everything is fine.

    Your saying people are defending this game, specifically, that the economy is fine but you have sufficient evidence to support that it isn't.

    That information would specifically include an analysis of the gil in circulation to 2.1 and after 2.1.

    Even though we see prices drop, if the gil in circulation remains the same, it indicates that the overall gil is now evenly spread in the market.

    In order for you to say that people are fan boys, you have to prove not only are prices falling, you also have to prove that the overall gil in circulation is also falling.

    We can't say well, I see 10 of the most hottest items prior to 2.1 falling and consider the entire market a disaster. What you would need to do to prove fanboys are wrong is take every item sold everyday, add up the total amount of gil that was circulated that day on the market board. Observe multiple days worth of the gil in circulation to see if indeed the overall gil in circulation is indeed falling on top of falling prices. This helps to indicate that the market maybe struggling. Not guaranteed crashing but struggling.

    If the over gil in circulation maintains the same, that means the economy is fine but the gil is now spread out evenly between the market instead of the 10 hottest items having a go at the majority of gil.

    If we see an increase in gil circulation everyday, that means gil maybe leaking into the market from gil generation or people are unleashing hoarded gil. However, since people haven't bought many houses, its more than likely that the increase in gil in circulation would come from gil generation meaning gil generation is slowly doing its job.

    So before you claim that you know the market is indeed collapsing. You need to present the information above to the community. Without it, we can't say the economy is failing or prospering. Neither should we be calling each other names when in fact we don't have the sufficient evidence to know the actual answer if the economy is doing good or bad.
    (0)