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  1. #21
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nekodar View Post
    Not getting Lunatic Voice stunned/silenced makes life miserable for me as a healer...
    While it's probably possible to live through that with leech/esuna, there is no reason why I should work that much harder when it's totally preventable.
    Yup, just stunning or silencing Lunatic Voice turns it from night to day if you will.
    (0)

  2. #22
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    They should make them harder and drop level 75 gear.

    Right now I'm not using the duty roulette because of them. I only queue for one after I capped and don't care if everyone quits.
    (0)

  3. #23
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    BWAHAHAHAHAHAHAHAHAHA
    (1)
    "Absurdity is the only reality."
    ~Frank Zappa

  4. #24
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    The new dungeons with the exception on Pharos Sirius are all quite easy, its just that not everyone has done them a million times to the point where they could do the fights with their eyes closed. Given time, everyone will learn the fights and they will feel just as easy as WP/AK. But, until then, explaining the fights is about the only way for a DPS to legitimately get commendations.
    (1)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  5. #25
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Knew the OP would eventually make a thread like this...

    Considering both are worth 50 myth tomes (90 if using daily roulette), they are very much worth your time.
    (0)

  6. #26
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The 90 myth on roulette is nice, but still...it seems to me they should have made them higher ilvl than what they are (to enter and drop wise).

    They are fun though.
    (1)

  7. #27
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    People just need to learn the new dungeons. I remember at launch when most people struggled with AK. The new dungeons aren't that much harder than pre-nerf AK. Its just most people have done AK/WP so much they can do those with their eyes closed, whereas the same can't be said for the new dungeons. Practice makes perfect.

    If all you care about is quick, easy, effortless myth: set up speedruns of WP in party finder. Guaranteed 10-12 min runs without any potential headaches from DF people is a lot faster (and more reliable) myth than playing roulette.
    (1)
    Last edited by BlueMage; 01-03-2014 at 07:10 PM.

  8. #28
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by BlueMage View Post
    People just need to learn the new dungeons. I remember at launch when most people struggled with AK. The new dungeons aren't that much harder than pre-nerf AK. Its just most people have done AK/WP so much they can do those with their eyes closed, whereas the same can't be said for the new dungeons. Practice makes perfect.

    If all you care about is quick, easy, effortless myth: set up speedruns of WP in party finder. Guaranteed 10-12 min runs without any potential headaches from DF people is a lot faster (and more reliable) myth than playing roulette.
    There are still people getting stuck on the Demon Wall... In particular people that levelled up alt classes using FATEs before 2.1 and only now start to play them for "real". Can be quite a horrid experience still with people that haven't learned to play their class/job properly.

    I personally prefer Haukke Manor HM, Copperbell Mines HM or Pharos Sirius for the high level duty roulette.
    (0)
    Last edited by Nekodar; 01-03-2014 at 07:24 PM.

  9. #29
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    With coil and ct, I ended up capping myth without using roulette most of the time. I've won haukke hm once (FC), copperbell twice (random), pharos once (FC), failed pharos twice and copperbel and haukke once each (all with randoms) since 2.1 release. They're okay dungeons I guess but some fights I dont really like.

    Copperbell first fight sucks. Like, the fight feels off mechanics wise. Siren also sucks, my main issue with her is that her dashing attacks, I feel like she blends with the walls too much that by the time i finish spinning around to locate her if she doesnt teleport back to the center, it's already too late. With garuda normal or ifrit, you can quickly tell where they teleport back in and charge up the dash. Her dash wideness is also too wide. As for haukke, the 2nd boss's attack pattern eventually feels like it's random and you just end up brute forcing it. As for the last boss, well, it's okay but I'm not entirely sure if an i55 weapon group can pass the DPS check.
    (0)

  10. #30
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    A few days ago I joined an Haukke Manor HM roulette, it was me as paladin, 2 bards (one mostly equipped with AK equip + some DL, the other one with WP pieces mainly), and a white mage.
    The white mage dropped as soon as the dungeon started <.<, but luckly a scholar joined right after.

    It wasn't easy, the DPS wasn't high and, since we weren't killing the bosses fast, I noticed things that I wouldn't have done with an high DPS party. We died a few times at the first imp boss until we understood that putting 3 skeletons together would make the knight skeleton pop if they were in the same circle of light that appeared on the floor. On the last boss, after few wipes, the bards understood that they had to manage the buffs and use them on the adds so that the AOE wouldn't wipe everyone, I had to use w/e LB I had and the scholar used sacred soil to protect the bards who didn't have a lot of HP after the boss eat the last add with still few HP on.
    It took almost the whole time available to complete, but it was a fun run nonetheless.

    tl;dr
    The iLevel is ok, it can be a challenge but doable.
    (0)
    Last edited by ZohnoReecho; 01-03-2014 at 07:48 PM.

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