Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 74
  1. #51
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Melinia View Post
    Nah. Set it to the remaining time in the instance, plus ten minutes.
    its gotta b somethin that makes them no rage quit tho ;/ atm its way to low..... considerin the wait time for dps compared to healers n tanks.. even the dps who do a decent job get punished anyways cause some1 tantrumed n rage quitted ;/

    ive seen ppl leave just cause some1 said whats ot right at start of entering instance... considering i had 35mins wait for that 1 titan hm.. then every1 leaves b4 any1 even attacks the boss.. had 30min wait time b4 the next 1 sooo i got punished 1 hour cause some sooky lala wasnt even gonna attempt it cause a person didnt know what ot meant ._. so 2 hours minimum in my opinion ;/
    (0)

  2. #52
    Player
    Little_Gray's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Sardine Thief
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Spawnie View Post
    its gotta b somethin that makes them no rage quit tho ;/ atm its way to low..... considerin the wait time for dps compared to healers n tanks.. even the dps who do a decent job get punished anyways cause some1 tantrumed n rage quitted ;/

    ive seen ppl leave just cause some1 said whats ot right at start of entering instance... considering i had 35mins wait for that 1 titan hm.. then every1 leaves b4 any1 even attacks the boss.. had 30min wait time b4 the next 1 sooo i got punished 1 hour cause some sooky lala wasnt even gonna attempt it cause a person didnt know what ot meant ._. so 2 hours minimum in my opinion ;/
    If I are in an instance with thirty minutes left and the group will not succeed and its a two hour wait if you quit then depending on what I was doing I would probably just go afk and let the timer run out.
    (0)

  3. #53
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Little_Gray View Post
    If I are in an instance with thirty minutes left and the group will not succeed and its a two hour wait if you quit then depending on what I was doing I would probably just go afk and let the timer run out.
    well isnt that better then some1 leavin asoon as they enter cause its some1s first time or doesnt know what ot means? the punishment for ditchin teams is way to light currently so ppl need a harsher penalty to stop that
    (0)

  4. #54
    Player
    Little_Gray's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Sardine Thief
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Spawnie View Post
    well isnt that better then some1 leavin asoon as they enter cause its some1s first time or doesnt know what ot means? the punishment for ditchin teams is way to light currently so ppl need a harsher penalty to stop that
    As long as I can still get stuck in groups that will 100% guaranteed never finish and instance then the penalty is not to light. You need to consider that sometimes people are just to stupid to listen or somebody is massively undergeared and will prevent the group from completing it. While it sucks that people will leave because of one new person its a necessary evil.
    (0)

  5. #55
    Player
    Brises's Avatar
    Join Date
    Aug 2013
    Posts
    325
    Character
    Brises Ravenheart
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I think the 30 minute penalty is ok, but between the penalty and vote kick, they did leave a number of possible scenarios unaddressed. A lot of games that have different difficulty settings, will pop up a message, "You have died a lot. Would you like to switch to easy mode?" In the case of ARR, it could offer the option to abandon and reform the group with no penalty to anyone. If nobody agrees with you, perhaps there is a reason for that. You can always ask for a vote kick.
    (0)

  6. #56
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    This topic seems to look like this "Bad luck Vs Griefer". I choose the former.

    If you ended up being in a group of pt that you know will definitely not going to complete the duty, you just gotta leave the duty and shrug it off as pure bad luck and endure your 30 min penalty.

    If SE were to take out penalty, you can be assured A-hole Griefer will be all over the place.

    Yes, SE might sometimes be punishing the wrong person. You might not be the cause for the failure in completing duty, but if they remove the penalty, everyone is being punished instead by having to endure Griefing.
    (0)

  7. #57
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Spawnie View Post
    well isnt that better then some1 leavin asoon as they enter cause its some1s first time or doesnt know what ot means? the punishment for ditchin teams is way to light currently so ppl need a harsher penalty to stop that
    I had a bugged CT the other day. Completely unfinishable due to the nature of the bug (could not damage one of the Atomos spawns), and the bug persisted through three wipes. I was the first from my party to leave, and as such had to deal with a 30 minute timer. Not too big a deal, but frustrating nonetheless.

    People need to understand that whatever punishment is implemented to stop griefers will sometimes, through sheer bad fortune, affect innocent people as well. I personally think that thirty minutes is about right, but, in all honesty, the few times I've dropped group, a harsher penalty wouldn't have made any difference.
    (0)

  8. #58
    Player
    Pesmergia's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    160
    Character
    Pesmergia Unknown
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Marcusow86 View Post
    If SE were to take out penalty, you can be assured A-hole Griefer will be all over the place.

    Yes, SE might sometimes be punishing the wrong person. You might not be the cause for the failure in completing duty, but if they remove the penalty, everyone is being punished instead by having to endure Griefing.
    I'm not asking them to remove the penalty. I am asking them to do something about hopeless parties that CANNOT complete a duty, 2 different situations.

    The penalty is for the buttholes and people who abuse duty finder. There is no mechanism in place for just horrid parties, and the penalty is "treating" the hopeless party as a party who is average and can complete the instance, which it cannot, so there needs to be another mechanism in place for this.
    (0)

  9. #59
    Player
    Vili's Avatar
    Join Date
    Mar 2011
    Posts
    86
    Character
    Vili Ragnarok
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Pesmergia View Post
    I'm not asking them to remove the penalty. I am asking them to do something about hopeless parties that CANNOT complete a duty, 2 different situations.

    The penalty is for the buttholes and people who abuse duty finder. There is no mechanism in place for just horrid parties, and the penalty is "treating" the hopeless party as a party who is average and can complete the instance, which it cannot, so there needs to be another mechanism in place for this.
    Kind of like the vote kick system, vote abandon duty. That way, it just ends the dungeon early.
    They need to fix Duty Roulette to where if you have never finished a dungeon, you do not get put into that dungeon.

  10. #60
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    On the topic of tanks leaving at the start just because they can. The only roulette I ever done I was 24, we ended up in Halatali. The tank quitted right away, I guess we wanted an higher level instance. The DF took like half an hour to find a new one. Imagine if there was no leaving penality, they would do this all the time.
    (Specifications about that time, I tanked the place with topaz, the other dps left just right before first boss so me and the healer duoed it, since the new dps only arrived after bossroom was locked, then a bit after first boss we had to stop and wait because no way we could do that without a tank. Sure I wouldn't want this to be the norm.)

    One thing I can't stand though, is in CT every group is punished separately, so even if the rest of the alliance left and you're the only group left in there, if you leave you get penality. I don't think it's fair, it should be counted as for a single group, if one group of the alliance left the others should be free to leave too.
    (0)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast