I always Stoneskin at the start of a dungeon and before every boss fight (with the exception of T2 after the first pull). Doesn't cost MP and saves me a cure or 8 (which DO cost MP).
I always Stoneskin at the start of a dungeon and before every boss fight (with the exception of T2 after the first pull). Doesn't cost MP and saves me a cure or 8 (which DO cost MP).

BTW, just a pair of handy, simple macros for all you stoneskinners out there
Light Party Stoneskin
/ac "Stoneskin" <1>
/wait 2.6
/ac "Stoneskin" <2>
/wait 2.6
/ac "Stoneskin" <3>
/wait 2.6
/ac "Stoneskin" <4>Full Party Stoneskin
/ac "Stoneskin" <1>
/wait 2.6
/ac "Stoneskin" <2>
/wait 2.6
/ac "Stoneskin" <3>
/wait 2.6
/ac "Stoneskin" <4>
/wait 2.6
/ac "Stoneskin" <5>
/wait 2.6
/ac "Stoneskin" <6>
/wait 2.6
/ac "Stoneskin" <7>
/wait 2.6
/ac "Stoneskin" <8>Makes life easierCrazy Fighting Stoneskin
/ac "Stoneskin" <mo>
/ac "Stoneskin" <t>
/ac "Stoneskin" <tt>
Last edited by Tinker; 01-03-2014 at 02:54 AM.



A healers job is to keep the party alive even when you have stupid people in your party. If a dd wants to pull hate at the start then a tank can get hate back with no damage taken kuz SS took it all, but if you heal him then you got hate. If something goes wrong in a fight you got SS to keep someone alive. If you make a wrong step and get bit by an aoe and the tank takes a big hit right then and your both almost dead, who do you heal?
It can be a tough decision to make in a split second, SS would save you that trouble. SS is like insurance because you can't assume everything to be fine. I cast SS in DDs mid fight tank last but usually not at all because he's gonna keep losing it anyway but DDs shouldn't be getting hit anyway unless they are doing something wrong, and I time the last SS on the tank when a pull is done so he's buffed for the next pull.
Using your abilities to their fullest is what good healers do and bad healers don't understand that and get mad. Any healer I've seen that uses SS often had been a good healer. Of course this is all for dungeon runs. On bosses with high aoe I dont SS the group after the first one, unless things like mountain buster are coming or other similar situations. Learn to use it efficiently yourself before you tell others not to use it
Last edited by IveraIvalice; 01-03-2014 at 03:18 AM.


I always cast stoneskin on everyone and THEN protect that way everyone stay close and I dont have a desperate DD or Tank rushing to fight. If you dont like to wait can always go as whm and do w/e you want.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.

SS is one of the most important spells in a WHM's arsenal. Precasting/curing someone makes much easier management when things get dicey. MP cost/efficiency only comes into play in certain situations. But the tradeoff you gain in time (not having to heal them ad hoc) and even MP (if a squishy guy dies and you end up blowing a swiftcast + 700mp on a rez) is immeasurable.
Even during mid fight, I would spam it to all applicable units as long as I have time and if it doesn't drain my tank. For PLDs, it's extremely useful to spam SS on themselves.

I mostly (even on my SCH) stoneskin everyone cos I'm OCD and it annoys the crap out of me to see that one extra defensive buff on just the tank.
Or cos I'm bored while waiting for the fight to start.
And because it helps me know which DPS are the good little boys and girls who dodge and don't pull aggro. I get so happy when I'm halfway through a dungeon and everyone but the tank still has SS up :-)
I find that stone skin helps me dps a lot longer then if I dont use it... But a scholar told me n ot to use stone skin so im totally done using it...
Ah, sometimes soon people will tell us protect is a waste of time! Wouldn't surprise me though, since people don't seem patient enough to wait for that either...<.<
I really don't understand this statement. How can extra mitigation be wasted when in 9/10 fights AOE or adds hit a DPS or fellow healer?
It can also prevent the squishes getting one shotted.
I'd rather wait 20 seconds or so for everyone to get a Stoneskin than watch a healer waste mp/time on a heal or raise mid battle. If there isn't a WHM in the party I'll help out with the Stoneskins on my PLD. 10% mitigation is better than no mitigation.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




