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  1. #31
    Player
    CruxisSeptentrion's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Cruxis Septentrion
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Volsung View Post
    I think this stems from the fact that our stats are very basic in what does what, and we only have vertical progression.

    If there was more horizontal progression and extra types of stats we might see stuff like:

    "firestarter proc up" or "enhanced ifrit egi" on gear. which I think would add a lot of flavor
    to the game.
    That's all well and good until these gear pieces come out and then the min/maxers get a hold of the info, and then after about 6 hours the gear set BiS lists come out and then it turns into a system like in FFXI where if you don't have a specific piece you might as well just turn the game off and stop playing altogether because obviously you have no idea what you're doing.

    I like that there are different gearing options at the same ilevel with not much variance between the stats other than secondary stats because really, if I have a Hero's Ring of Casting, an Allagan Ring of Casting and a Vortex Ring of Casting, I don't think my choices will be judged as harshly than if I didn't have some special ability + ring that will make or break an entire new rotation.

    On topic, I play SMN and my boyfriend plays BLM so we're always competing for drops. It's ok, I've gotten used to it personally. I think the myth AF is completely appropriate and accessible for job-specific gear, and the rest can be shared.
    (0)

  2. #32
    Player
    Psychosamm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    363
    Character
    Kaya Solimar
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    I personally see it as more of a good thing than bad thing. I'm sure if this happened to each class, people would be bitching out the ass about how bad RNG is treating them. Well DUH, when you add other options to the pool it becomes less likely for you to get your loot. And for what, because you want to be a special snowflake? They're both casters, logically they should need the same stats. Just like both tanks should need similar stats.
    (0)

  3. #33
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by CruxisSeptentrion View Post
    That's all well and good until these gear pieces come out and then the min/maxers get a hold of the info, and then after about 6 hours the gear set BiS lists come out and then it turns into a system like in FFXI where if you don't have a specific piece you might as well just turn the game off and stop playing altogether because obviously you have no idea what you're doing...
    Thats actually how it is right now, secondary stats mean piddle. You're always shooting for what has the most int basically

    I should probably elaborate before something is read into it that shouldnt be. Min Maxing is already done. You'll be best going
    with what offers you the highest base stat.

    You don't realise it but you're also advocating what I am, horizontal progression of gear. You literally are saying is good what I
    am saying is good lol. Something might not have as much int as another piece but can offer something else useful

    You just said you like options of three earrings..... if theyre all close enough, thats horizontal. but trust me, even with the choices
    of those three earrings, they can be min maxed

    The big issue is... thats boring as all hell when secondary stats mean so little and dont impact gameplay in any meaningful way.
    Crit rate for raging strikes fester is about the only cool thing, and even crit rate doesnt change thigns that drastically.

    Quote Originally Posted by Alhanelem View Post
    Horizontal gear isn't any more fun. Stats are not "fun", at least not independently. The loot itself, its looks, and then whether its in any way useful or not is what matters. I'm not really sure how "enhances <blah> effect" is more "fun" than "crit rate + X".
    ....
    If it doesnt matter to you one way or the other.... why argue against it, other than to play devil's advocate?
    (0)
    Last edited by Volsung; 01-03-2014 at 07:03 AM.

  4. #34
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    Horizontal gear isn't any more fun. Stats are not "fun", at least not independently. The loot itself, its looks, and then whether its in any way useful or not is what matters. I'm not really sure how "enhances <blah> effect" is more "fun" than "crit rate + X".

    Also, there are multiple sets now at seveal tiers, so it's not like there are not any horizontal options to choose from.

    e.g. i love the look of the armor of light and I had fun getting it. That matters to me way more than the stats.

    Wrong. Horizontal gear is waaaay better. It's what kept XI fun for 7+ years until abyssea came in and destroyed all that endgame content in a single patch.
    (1)

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