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  1. #1
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    While the idea is good,

    but here goes the "the last game I played had it, this game should have it too" logic. Don't you want some change?
    (0)

  2. #2
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Thorauku View Post
    While the idea is good,

    but here goes the "the last game I played had it, this game should have it too" logic. Don't you want some change?
    Not just the last game I've played, but a lot of games have this; give you incentive to go out of your way to explore. I was giving an example of something simple to implement. Something more complex would be open world caverns, secret entrances to an underground cave that's home to an ancient amalj'aa tribe, small hidden Sahagin (sp?) towns tucked away in caves behind waterfalls that could be used for their dailies once implemented, etc. As it stands now, the world is barebones =/
    (1)

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