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  1. #151
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by randoom View Post
    the double smn need to be nerfed.....no explaination is needed...totally unbalance and bs. If the team also has a scholar, that is 3 pets + 3x battle rez. Who could possibly defense this bs?
    This makes me think of a team of SCHs, that'd be just godly in that outlook.... x3
    (0)

  2. #152
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Akiza, there will be adjustments to SMN/SCH and possibly other classes/jobs whether you like it or not. Your examples of certain classes doing so much damage per fight are not an overall example of the damage capabilities of these classes. SCH, SMN, and BLM have very powerful crowd control abilities. SMN can KO an enemy player using nothing but instant cast spells. I myself have been hit with a 1700+ crit from a SMNs pet, while I have 200+ Morale. You yourself claimed that it was not the SMNs pets' damage that was overpowered. The pet did that. Your posts scream of bias. Please take a step back and look at the big picture. Summoners immense damage output is going to be leveled out to be more in line with other classes.
    (0)

  3. #153
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    you know what could greatly help, and I just thought of this. In PvE this would be OP because of the stress that debuffs put on a healer. In the instance of player vs player, in most other games the healer has an area of effect esuna or leeches. Typically, PvE content is tuned for this and it just carries over, this counters the AoE status ailments and damage over time (some) this is usually tuned so that it does not effect certain other damage abilities core to other classes.

    A PvP only AoE esuna and leeches without a long cooldown timer that removed one ailment from each person would add a little depth to the healing roles in PvP as well as counter the summoners and black mages with AoE Sleep and status ailments. I think something like this would be awesome.
    (1)

  4. #154
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    It would make more sense if Esuna and Leeches were just instant cast, with a short cooldown around 6-8 seconds. It would also be nice if classes like SMN, SCH, BLM, and MNK didn't have AoE crowd controls. Area Pacify from MNKs, area Weight + DoTs + heal debuff from SCH/SMN, area Sleep from BLM. It wouldn't be so bad if some of the durations were shorter, or if it wasn't multiple status effects at once, or if it weren't locking down a whole team. It's very crazy right now with SMN/WHM/BLM teams. Toss a PLD in the mix to stunlock, and you have a winning recipe.
    (0)

  5. #155
    Player
    KairaZ's Avatar
    Join Date
    Aug 2013
    Posts
    49
    Character
    Sao Ooh
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rawkzor View Post
    Akiza, there will be adjustments to SMN/SCH and possibly other classes/jobs whether you like it or not. Your examples of certain classes doing so much damage per fight are not an overall example of the damage capabilities of these classes. SCH, SMN, and BLM have very powerful crowd control abilities. SMN can KO an enemy player using nothing but instant cast spells. I myself have been hit with a 1700+ crit from a SMNs pet, while I have 200+ Morale. You yourself claimed that it was not the SMNs pets' damage that was overpowered. The pet did that. Your posts scream of bias. Please take a step back and look at the big picture. Summoners immense damage output is going to be leveled out to be more in line with other classes.
    I bet ur one of the dumb persons who has BfB all the time on ^-^
    (0)

  6. #156
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rawkzor View Post
    Akiza, there will be adjustments to SMN/SCH and possibly other classes/jobs whether you like it or not. Your examples of certain classes doing so much damage per fight are not an overall example of the damage capabilities of these classes. SCH, SMN, and BLM have very powerful crowd control abilities. SMN can KO an enemy player using nothing but instant cast spells. I myself have been hit with a 1700+ crit from a SMNs pet, while I have 200+ Morale. You yourself claimed that it was not the SMNs pets' damage that was overpowered. The pet did that. Your posts scream of bias. Please take a step back and look at the big picture. Summoners immense damage output is going to be leveled out to be more in line with other classes.
    Summoners Pet damage is 64-96 auto attack damage in ilvl 55 pvp gear and 180-216 damage in ilvl 90 pve gear so 1700 crit is from the pets ultimate attack.
    (0)

  7. #157
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Quackley View Post
    If you struggled so much as a summoner, you're probably not gonna do well as a BLM.

    We await your posts about BLM. :3
    Sleep is way more useful for crowd control than Bind and if a Black Mage sleeps people die within 10s and there is nothing anyone can do about it unlock bind sleep doesn't break when attacked.
    (0)

  8. #158
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akiza View Post
    Sleep is way more useful for crowd control than Bind and if a Black Mage sleeps people die within 10s and there is nothing anyone can do about it unlock bind sleep doesn't break when attacked.
    He means that BLM is quite unforgiving when compared to SMN. If you're thinking BLM will be harder to lock down and less prone to stuns, interrupted damage, or CC breaks, you're in for a rude awakening.

    Sleep and Bind break on the same things.
    (1)

  9. #159
    Player
    Quackley's Avatar
    Join Date
    Dec 2013
    Posts
    125
    Character
    Draggy Beet
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Akiza View Post
    ...unlock bind sleep doesn't break when attacked.
    lol....

    You're kind of digging yourself into a deeper hole here.
    (0)

  10. #160
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Akiza View Post
    Sleep is way more useful for crowd control than Bind and if a Black Mage sleeps people die within 10s and there is nothing anyone can do about it unlock bind sleep doesn't break when attacked.
    Quote Originally Posted by Quackley View Post
    lol....

    You're kind of digging yourself into a deeper hole here.
    Sleep doesn't break when attack unlike Bind which breaks as soon as the players is attacked so all Black Mages have to do is sleep and nuke and everyone is dead in 30s
    (0)

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