If there's going to be any "bonuses", then it should be akin to WoW's set bonuses; Not exactly how they do it, but the same vein of thinking.
What i mean is, you got a bonus if you got 2/5 pieces of a gear set, and then 4/5 pieces of a gear set. For example, when a person got 2/5 pieces of the Cyclopean Dread set for DPS spec'd deathknights, one of their triggered abilities "Killing Spree" gave a bonus of 500 mastery or haste in addition to it's regular buffs.. While the 4/5 bonus gave you a bonus that any special attacks made while under the buff "Pillar of Frost" impaled the target on the a pillar of ice. Then when the next batch of content is released, you start augmenting your gear and perhaps forgetting about old bonuses for new ones.
Basically, what i'm saying is that SQE should never make weapon or equipment bonus that will be timeless. They need to create a progression style and weapons/armour need to be left behind when new things come out, but they need to put in some decision making.. Higher stats with this non-set piece, or a little lower stats but the proc when paired with this item can be very good.
The only thing that's wrong with this whole argument though is that there will -always- be a "best" way to spec, so there won't be any decision making at the end of the day anyway... if you don't have the min/max gear setup, you will not be as good as the other person who has that set up and can pull better damage/heals/mitigation; And no amount of "skill" will make the difference, because no matter how good you are, there will be always someone else who is just as good with the proper combination of gear.
Also.. a P.S to the devs... Choosing proper gear is not stressful, it never has been and never will be, so i don't know where you got your information from. There will always a plethora of sources out there to form a proper opinion and groups like "Blue Garter" or "Elitist Jerks" to pave the way to find the best set-up there is, or just player's intuition to try new things that work best. Be honest in admitting that you are not making bland gear upgrades for -our- benefit, but rather you're making it for your own because you do not want to take the time to balance non-stat upgrades.


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