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  1. #1
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    Join Date
    Mar 2011
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    Uldah
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    Crafting Dungeon.... Gathering Dungeon....

    Someone recently on forums jested about a crafting dungeon. But--why not!? I personally think a "crafting dungeon" under the city where you have to synth a certain amount of gear or materials in conjunction with others to meet a quota would be quite interesting. Or possibly in Ishgard, an elite leve which requires several crafters to work together to complete a goal. Or possible the guild each hour requiring crafters to complete a heavy work-load requested from the sultanate. The Grand Companies will require massive amounts of armor and weaponry, food and drink, and medicinal products; why not have those companies require craftspeople constantly! The possibilities are unlimited!

    Gathering behests that, in Thanalan for example, requiring you to go into a special mine and gathering a certain amount of ore before said dungeon collapses; this special ore necessary to make the great weapons needed to arm the Immortal Flames. Or in the Black Shroud, the Empire is burning down the forest and the Padjali entrust those gatherers to collect lumber and other parts of the trees to regrow the forest after the destruction. The Maelstrom in its constant battle with the sahagin are seeking fishers to fish certain creatures from the deep to use as bait to lure those sahagin.

    Just an idea floating through my head while reading forums. What do people think? Should SE be a pioneer in the dungeon industry and create dungeons for craftspeople and gatherers? I don't think it would be an instanced dungeon per say, but I would love if it was! Adding content just for DoW/DoM jobs will cause the grind for craftspeople and gatherers to be exponentially disproportionate.

    Ideas should go here for this type of content. I personally love crafting and wish SE would give us some well needed content. A board giving "tasks" of basically throwing away items to gain 500 skill points is not enough. Gathering and local leves aren't enough. Please, give craftspeople and gatherers more content!
    (1)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  2. #2
    Player
    Doho's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    the fishing one could be extreme: a show comes to mind DEADLIEST CATCH.

    Objective: Catch 25 or more miniature La Noscean Pigmy Crabs

    Takes place on an instanced ship amidst roaring waves. You're given 30 minutes to catch as many as you can. BUT WHATS THIS.. those freaking huge crabs keep hopping aboard!! Flail and run around throwing rocks to keep them at bay.
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  3. #3
    Player
    Ruri's Avatar
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    Mar 2011
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    Uldah
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    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    I like the idea of the gathering dungeon especially. That would be cool to group with other miners etc to try and find all the mining points before time is up, or possibly working on the same mining point one person to each notch to try and find a certain ore/item.

    BTW: Are you the Apple Pie on Mysidia?
    (0)
    Last edited by Ruri; 06-10-2011 at 02:54 AM.

  4. #4
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ApplePie View Post
    Gathering behests that, in Thanalan for example, requiring you to go into a special mine and gathering a certain amount of ore before said dungeon collapses; this special ore necessary to make the great weapons needed to arm the Immortal Flames.
    I like this idea! Mining Meltdown - To add a little excitement into the mix, have panicked creatures rush towards the entrance. Your job, protect the miners from the waves of aggressive creatures before the time limit is up.

    Harrowing Harvesting - A harvesting node has been recently spotted containing rare and valuable ingredients. Unfortunately, vicious creatures have been seen around the location, making it extremely dangerous for your average botanist. Gather together a group of adventurers to protect the botanist from these creatures and return swiftly with the ingredients.

    Gemstone Gambit - Deep underground sits an ancient door, sealing a sinister force since ages past. A series of gems placed on the door maintains the barrier that keeps this evil locked away. Unfortunately, the proximity of this malevolent presence to the gems has begun to corrode them, weakening the barrier. A series of adventures are needed to descent into the lair, and repair the gems back into pristine condition. Only one gem can be removed at a time without fearing that the barrier shall collapse. Unfortunately, removing a gem weakens the barrier enough that the evil locked behind gains enough strength that it can summon spirits to its aide, hoping to finally free itself.
    (0)

  5. #5
    Player
    Azurymber's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    If you've done some of the crafting guild quests you know theres already a system where you have to craft stuff (ex. ammo) in order for an npc to win a fight. If you're too slow the NPC runs out of ammo and slowly dies. Should be really easy for SE to just duplicate that into Leve or Dungeon format, and to be honest I had always assumed they would.
    (0)
    Mew!

  6. #6
    Player

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    Mar 2011
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    Uldah
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    362
    Yeah, I'm that Apple. And my only issue with the leves is that there isn't a time limit. Funny how those NPCs stay in the same spot and don't move. All of those quests say the same thing, but it doesn't give the same desperation as a timed event.
    (0)

    Quote Originally Posted by GreatLeviathan
    Prolly live in their mommy's basement playing the game 23/7.

  7. #7
    Player
    Ruri's Avatar
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    Mar 2011
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    Uldah
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    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ApplePie View Post
    Yeah, I'm that Apple. And my only issue with the leves is that there isn't a time limit. Funny how those NPCs stay in the same spot and don't move. All of those quests say the same thing, but it doesn't give the same desperation as a timed event.
    Hello "that" Apple :P
    (0)

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