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  1. #1
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by LiadansWhisper View Post
    1. Sell item drops like Scalekin Blood, Hides (Toadskin, Boar, Raptor Skin, etc), Diremite Web, Fleece, and any non-bound item rewards that you receive and don't need.
    2. Start leveling a gathering class. Sell shards, crystals, carbonized matter for materia melds, dye pigments, and various other things you gather. Botany will give you things like lumber, various Culinarian and Alchemy materials, etc. Mining will give you ores, gemstones, and other crafting components (Alumen for Leatherworking, Effervescent Water for Natron and Twinthread, various salts for culinary and alchemical uses, etc).
    3. When you hit a place where you "stall" leveling (i.e. you run out of quests while needing 1 more level to get to the next leg of quests), use your leve allowances. If any sort of armor or weaponry is offered as a reward, sell it on the marketboards - you'd be surprised at the money you can make off of some of the gear that is rewarded in leves.
    4. Not really "making" gil, but avoid teleporting when at all possible. This will eat up your money like no one's business!
    5. Start leveling a craft - using the gatherer class you are already leveling to compliment your chosen craft (i.e. Botany for Weaving, Culinarian, and Carpentry, Mining for Goldsmith, Armorsmith, Blacksmith, etc). While most (if not all) crafting classes will require items from all three gathering classes (including Fishing, sometimes!), having even one gathering class available to farm the ingredients you need will cut down on the money you have to spend to level the crafting class. Sell the items you create if at all possible. You can also use the items (if they're something like gear for your battle class) for leveling and take the Allagan pieces instead of gear rewards (which will net you more money).
    6. Crush items that you no longer need into materia if they are 100% Spiritbonded. While you won't get a lot of gil for those lowbie materia, it's usually more than you would get for simply selling the item to a vendor to clear out your inventory space.
    Just some opinions on these points:
    1. I would vendor these, generally not worth trying to sell most of these crafting materials on the marketboard because they sell at 10-50 gil each only.
    2. Sure, spare time, leveling a gathering profession can make you decent gil and set you up for treasure hunting in the future. Good idea, but focus on getting a battle class to 50 first or at the very least simultaneously.
    3. If you're doing ALL the main scenario quests and side quests, then you shouldn't run out of quests until about Lv44-45. Any EXP dead zones can be filled with leves, or also dungeons and FATEs. Duty Roulette also helps a ton with those dead zones, but you shouldn't run into many EXP problems until the mid 40s.
    4. Yup, rotate your 3 favorites and your home point constantly to save yourself gil.
    5. Would not bother with crafting at all whatsoever. I've already said why: the gear you can craft is obsolete from quests/dungeon loot, you can buy them cheaply from vendors or on marketboard and leveling crafting professions takes time that you could spend on leveling. Professions will take weeks if not months of work to generate a profit.
    6. The materia is typically as worthless as the gear until you get to III/IV materia, but yeah, no harm in disassembling them once the spiritbond is complete. Just don't count on those materia to sell very easily.

    You should take gear rewards from quests only when you feel like you need to. Its wise to balance between gear rewards and gil.
    (0)
    Last edited by Archona; 12-27-2013 at 08:10 PM.

  2. #2
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Archona View Post
    Just some opinions on these points:
    1. I would vendor these, generally not worth trying to sell most of these crafting materials on the marketboard because they sell at 10-50 gil each only.
    It depends very much on the server you are on. Skins, Fleece, Diremite Webs, and the like sell for quite a bit on my server. So do the higher level armors that I have received from Leve quests.

    2. Sure, spare time, leveling a gathering profession can make you decent gil and set you up for treasure hunting in the future. Good idea, but focus on getting a battle class to 50 first or at the very least simultaneously.
    That's a matter of opinion. I have several friends who don't even have a level 50 battle class, but have multiple level 50 craft and gathering jobs. There is no one "right" way to level, and taking it a bit more slowly while also leveling some stuff on the side is a great way to make money, which is what the OP was asking about.

    3. If you're doing ALL the main scenario quests and side quests, then you shouldn't run out of quests until about Lv44-45. Any EXP dead zones can be filled with leves, or also dungeons and FATEs. Duty Roulette also helps a ton with those dead zones, but you shouldn't run into many EXP problems until the mid 40s.
    But it does happen, and sometimes you miss a quest or whatever. In any case, those leves provide you with nice rewards and are a great alternative to grinding FATEs every few levels.

    4. Yup, rotate your 3 favorites and your home point constantly to save yourself gil.
    I just kept my home in Gridania and avoided using all other teleports other than Mor Dhona (which is on my favorites).

    5. Would not bother with crafting at all whatsoever. I've already said why: the gear you can craft is obsolete from quests/dungeon loot, you can buy them cheaply from vendors or on marketboard and leveling crafting professions takes time that you could spend on leveling. Professions will take weeks if not months of work to generate a profit.
    That entirely depends. First, sometimes a high quality piece of gear is much better than what you might get in a dungeon (especially if you meld it with cheap materia you have on hand from crushing other Spiritbonded gear). Walnut Bread sells on my server for 350gil each NQ, 550 HQ. That's a level 18 recipe. Lentils and Chestnuts (a level 17 recipe) sells for 75 gil each. Raw Oyster (a level 18 recipe) sells for almost 100gil each, and 1k each for HQ items. HQ Undyed Cotton Cloth (a level 13 recipe) sells for 300 gil each. HQ Undyed Velveteen Cloth sells for over 1k (and sells for 300 gil each for NQ). Aldgoat Leather (level 17 recipe) sells for over 250 gil each, and the HQ goes for well over 500 a piece. You can sell HQ versions of very low level items for much more than their vendor price - things like Copper Rings and Gorgets. If it's a gathering or crafting item, you can get even more for them, especially HQ versions. HQ Silver Ingots go for about 500gil a piece, HQ Iron Ingots go for about 200gil each, and HQ Steel Ingots go for around 400-500gil each. HQ Ash Pattens - a level 16 CRP recipe - go for 4k+ on my sever. Crafts can be totally profitable, even at low levels, as long as you take the time to check the market out.

    6. The materia is typically as worthless as the gear until you get to III/IV materia, but yeah, no harm in disassembling them once the spiritbond is complete. Just don't count on those materia to sell very easily.
    They sell very fast on my server, because they're used to increase the rate at which you Spiritbond high-end gear.

    You should take gear rewards from quests only when you feel like you need to. Its wise to balance between gear rewards and gil.
    If it's an upgrade, you should take it. If it's not an upgrade, take the gil.
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