This seems to be the common argument from those that have played so many hours of the game at once. Whether it's spent in accomplishment of near all content or not. I don't know how anyone can play one game for so many hours in a day, everyday, and not get bored of seeing it. I know SE wants you to play their game, and enjoy it. But perhaps it is not meant to be played every waking hour you exist in life because as you see.. you get bored of it rather quickly.
What we suffer is "the curse of knowledge". For new people, most of the dungeons after level 24 is considered "intense". For us, we just don't understand why newbies do not "get the mechanic" when everything is spelled out for you right in front of your screen... For them Brayflox is HARD ("you want me to Esuna all of you? move out of the way? and cure three people???), Sunken Temple is "ZOMG WTF was that", Cutter's Cry was "intense" and Titan "baby trial" was "fck this, I swear I ran and out of the train track from hell".
It's not the player's PCs. its the servers. Those big pictures of epic lookin space battles? they actually move at a snail's pace because the server has to slow down to process it all.
This is a side effect of having a one-server game structure. most of the time it's fine, but when a big fight starts, its worse than odin and behemoth were before the patch.
vs posting here. Find something else. This game just got a patch... and it's 3 months till next one. Guess what. It's going to have close to the same amount of content. May a little more. So if your looking for a content driven game. Play something that has been out for 2 years. FFXIV ARR hasn't been out for 2 years. Don't kid yourself.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
only happens in big fights of over 1000 players. most day to day small gang pvp up to 50-few hundred players are just fine.It's not the player's PCs. its the servers. Those big pictures of epic lookin space battles? they actually move at a snail's pace because the server has to slow down to process it all.
This is a side effect of having a one-server game structure. most of the time it's fine, but when a big fight starts, its worse than odin and behemoth were before the patch.
LOL, really its the same damn boss used for a 3rd time. Seriously regardless of mechanics those fights are dull they just rehashed old content. Nothing new move along now.
OP is that one kid at Disneyland who is "bored".
You have yet to clear The Bind Coil Of Bahamut content released @2.0, you have yet to clear Titan EX/Ifrit EX. Put that 15.2 mil to use and hire a static to atleast run you through some of the most dynamic fights this game has to offer yet? Maybe the money would be worth the cutscenes at the end, idk.
Ironically, if you did the extreme primals and say you're bored or "running out of content" those people generally say:
"Maybe you shouldn't have rushed through the game."
I mean, it's either/or folks lol, which is it? Either you don't do stuff and "can't claim to be bored" or you do content, beat it and get told you rushed and have no life.
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