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  1. #31
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    you do realize if they put shield bash off the GCD the cooldown would be terrible... look at WAR off GCD stun oh don't you forget the 1,7 delay of it actually happening
    (1)

  2. #32
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Sogi View Post
    Take it of the GCD.
    Seeing how animation locks cause you to only get one non-GCD action off in between attacks anyway, removing it from the GCD won't change how often you can use it.

    And if you were somehow able to use it more frequently than you can now, it would still be fully resisted in a matter of seconds. You'd never want to spam it even if you could.

    I'd rather see it so that Shield Bash no longer interrupts building combos.
    (0)
    Last edited by Raymeo; 12-27-2013 at 08:33 AM.

  3. #33
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I agree stuns/interrupts should be instant and off the GCD.. even if they have to have a CD at that point it's still way better than they are now.
    (2)

  4. #34
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sogi View Post
    i ahve all day for noobs who talk over experienced players. if im in a hate rotation and i see a blocakble aoe i should have access to my utility skill asap instead of wait to the gcd. that is the grey timer over your skill buttons when ever u skill or spell.
    So pretty much "I want to play a game with 0 decision making and trade-offs." Idk what boss just spanked you, but this is a terrible idea.
    (0)

  5. #35
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    GLD/PLD already has a 6 second stun, the longest lasting stun that I'm aware of. Taking it off GCD and giving it a short cooldown like you probably want is a bit much, eh?

    Leave it on the GCD.
    (0)

  6. #36
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Many MMOs have interrupts off GCD. Stuns are usually an extra thing for tanks to use during their rotations that makes things more fun and a bit more random. In FFXIV, tanks have to babysit stuns, sometimes pausing threat rotations to wait to use a stun. If the tank is particularly good at stunning, then the tank also has to deal with enemies building stun resistance. Instead of being fun, stuns in FFXIV are annoying.

    Take stuns off GCD. Stuns should not disrupt threat combos or otherwise annoy the tank. That's not fun. Warriors and paladins should also have the same stun: instant, off GCD stun with 7-10s cooldown. (Also remove the disabling effect, turn the stun into an interrupt.) If FFXIV wants stun resistance, then design fights so that the dangerous interruptible attacks are spaced out far enough that good tanks can stun them all.
    (3)

  7. #37
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Paladins only press 1-2-3 as it is. God forbid they actually have to think about when to spend a GCD on stun or something.
    (1)

  8. #38
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by IndigoHawk View Post
    Many MMOs have interrupts off GCD. Stuns are usually an extra thing for tanks to use during their rotations that makes things more fun and a bit more random. In FFXIV, tanks have to babysit stuns, sometimes pausing threat rotations to wait to use a stun. If the tank is particularly good at stunning, then the tank also has to deal with enemies building stun resistance. Instead of being fun, stuns in FFXIV are annoying.

    Take stuns off GCD. Stuns should not disrupt threat combos or otherwise annoy the tank. That's not fun. Warriors and paladins should also have the same stun: instant, off GCD stun with 7-10s cooldown. (Also remove the disabling effect, turn the stun into an interrupt.) If FFXIV wants stun resistance, then design fights so that the dangerous interruptible attacks are spaced out far enough that good tanks can stun them all.
    QFT

    Couldn't have said it better myself.
    (1)

  9. #39
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Working as intended. If people fail to remember predictable patterns then we fail as a generation of ADD gamers. I'm warrior. I have to keep three buffs up at the same time while holding threat and dealing burst damage. How do you think I feel knowing that if i mess up a stun I have to wait 20 secs for the next one?
    (0)

  10. #40
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Sogi View Post
    i ahve all day for noobs who talk over experienced players. if im in a hate rotation and i see a blocakble aoe i should have access to my utility skill asap instead of wait to the gcd. that is the grey timer over your skill buttons when ever u skill or spell.
    You're gonna have to put some effort into your typing and spelling skills if you want to be taken seriously pal
    (0)

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