Personally I have never seen an item hit the ground. I have all the jobs leveled but only 2 are full ilvl 90, so if I see a drop I don't have a 90 for and I can greed it I do.One item per week is stupid for a multitude of reasons.
1. People don't roll greed, so items get wasted.
2. People don't roll need on items they genuinely need because they're looking for a specific slot, perhaps to cure their case of clown disease.
3. People accidentally roll greed because the game allows this everywhere else without any penalty and end up with items they didn't actually need but can't loot anything else for the week.
Please fix this. This is beyond stupid and infuriating.
For players who has their battle class/jobs all capped, I think this wouldn't even matter. It's kinda win-win situation.
Last week I got BLM hat. Just today, I got MNK body. Not bad.
But.... this does bode another space problems. lol
Best fix for this is to add a reward system for passing. Every time you pass on an item you get a coin that vendors for 10k.
Square enix has been trying to take gil out of the economy, so unfortunately this wouldn't work (Would just add more back in.)
But I do think a token system similar to myth/philo for tower gear would be nice, if we could grind extra tomes to get extra armor of our choice (Just in case the RNG dicks us for that week, so I don't have to run tower 12 more times just at the hopes of a single drop.)
Obviously no one every heard of ACGTPTAOPPIOTCFASDC
Not being able to roll greed without getting locked out is bullshit... I can't wait for Blade and Soul to hit NA is all I have to say.
No best fix for this is to get rid of the damn lockout.
That or second best fix is to not have a greed roll count toward said lockout.
That, or have the lockout only count to one of that class of gear, or one of said slot of gear.
Last edited by Krystalynn; 12-24-2013 at 08:53 PM.
Keep the loot system as it is. I hate going in there. New to the place be damned, if they pulled the same mistakes a few times in a row after being told about what to do/not to do, there's seriously something wrong with these players. I seriously hate that damn bone dragon. The fight isnt even all that punishing stat wise but seeing tanks pulling skeletons to the same damn platform when there's a corpse entirely visible right under his feet with me telling him to pull it somewhere else and being ignored, causing a wipe, and then having me and other people telling the raid exactly what to do and then seeing not only the same tank but also ANOTHER tank pulling the same crap again is infuriating.
Until they remove the ghetto random alliance setup and maybe bump up the difficulty to be on par with the actual i80 rewards (not for me, but for the other players out there that i will hate if i ever play with them in CT) , I dont want to have to go to that place more than I need to.
With thos lockouts and cap i just feel like being forced to do content cuz i may miss out on something this week and be behind in gear.
The CT type of lock out would be ok on coil and if the make the CT loot lock out shorter it woulde be fine 1 loot per day or 1 loot every 3-4 day.
I don't mind the 1 loot per week thing, just wish I actually saw the drop though. A full week of trying to grab the boots, even missing out on a lot for last weeks is getting tiring.
if the damn loot i wanted droped in the 1 place![]()
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