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  1. #11
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Badger View Post
    One item per week is stupid for a multitude of reasons.

    1. People don't roll greed, so items get wasted.
    2. People don't roll need on items they genuinely need because they're looking for a specific slot, perhaps to cure their case of clown disease.
    3. People accidentally roll greed because the game allows this everywhere else without any penalty and end up with items they didn't actually need but can't loot anything else for the week.

    Please fix this. This is beyond stupid and infuriating.
    Personally I have never seen an item hit the ground. I have all the jobs leveled but only 2 are full ilvl 90, so if I see a drop I don't have a 90 for and I can greed it I do.
    (0)

  2. #12
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    For players who has their battle class/jobs all capped, I think this wouldn't even matter. It's kinda win-win situation.

    Last week I got BLM hat. Just today, I got MNK body. Not bad.

    But.... this does bode another space problems. lol
    (2)

  3. #13
    Player
    Brutikus4th's Avatar
    Join Date
    Nov 2013
    Location
    Houston
    Posts
    57
    Character
    Caeliana Calahko
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Best fix for this is to add a reward system for passing. Every time you pass on an item you get a coin that vendors for 10k.
    (0)

  4. #14
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Brutikus4th View Post
    Best fix for this is to add a reward system for passing. Every time you pass on an item you get a coin that vendors for 10k.
    Square enix has been trying to take gil out of the economy, so unfortunately this wouldn't work (Would just add more back in.)

    But I do think a token system similar to myth/philo for tower gear would be nice, if we could grind extra tomes to get extra armor of our choice (Just in case the RNG dicks us for that week, so I don't have to run tower 12 more times just at the hopes of a single drop.)
    (1)

  5. #15
    Player
    anceru's Avatar
    Join Date
    Aug 2011
    Posts
    61
    Character
    Anceru Epocan
    World
    Odin
    Main Class
    Arcanist Lv 50
    Obviously no one every heard of ACGTPTAOPPIOTCFASDC
    (2)

  6. #16
    Player
    Krystalynn's Avatar
    Join Date
    Oct 2013
    Posts
    146
    Character
    Krysta Lynn
    World
    Balmung
    Main Class
    Marauder Lv 50
    Not being able to roll greed without getting locked out is bullshit... I can't wait for Blade and Soul to hit NA is all I have to say.

    Quote Originally Posted by Brutikus4th View Post
    Best fix for this is to add a reward system for passing. Every time you pass on an item you get a coin that vendors for 10k.
    No best fix for this is to get rid of the damn lockout.
    That or second best fix is to not have a greed roll count toward said lockout.
    That, or have the lockout only count to one of that class of gear, or one of said slot of gear.
    (1)
    Last edited by Krystalynn; 12-24-2013 at 08:53 PM.

  7. #17
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Keep the loot system as it is. I hate going in there. New to the place be damned, if they pulled the same mistakes a few times in a row after being told about what to do/not to do, there's seriously something wrong with these players. I seriously hate that damn bone dragon. The fight isnt even all that punishing stat wise but seeing tanks pulling skeletons to the same damn platform when there's a corpse entirely visible right under his feet with me telling him to pull it somewhere else and being ignored, causing a wipe, and then having me and other people telling the raid exactly what to do and then seeing not only the same tank but also ANOTHER tank pulling the same crap again is infuriating.

    Until they remove the ghetto random alliance setup and maybe bump up the difficulty to be on par with the actual i80 rewards (not for me, but for the other players out there that i will hate if i ever play with them in CT) , I dont want to have to go to that place more than I need to.
    (2)

  8. #18
    Player
    Heartlly's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Eries Heartlly
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    With thos lockouts and cap i just feel like being forced to do content cuz i may miss out on something this week and be behind in gear.
    The CT type of lock out would be ok on coil and if the make the CT loot lock out shorter it woulde be fine 1 loot per day or 1 loot every 3-4 day.
    (1)

  9. #19
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    I don't mind the 1 loot per week thing, just wish I actually saw the drop though. A full week of trying to grab the boots, even missing out on a lot for last weeks is getting tiring.
    (0)

  10. #20
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    if the damn loot i wanted droped in the 1 place
    (0)

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