brd does well but just avoid tanks, other dps, pillars, and a few other things and you'll do great.

brd does well but just avoid tanks, other dps, pillars, and a few other things and you'll do great.
My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.
actually only 1 melee got a root, and its the marauder, and in turn roots him aswell...
The crying is unbelievable on this forum. Bards are pretty good in PvP. The people here dont really know what they are talking about because most solo queue or assume their class should be able to counter every class in the game in any situation and mostly consider balance a 1v1 thing. Bards are great at killing casters.



That would be amazing...I like that idea ^^^^^^
Server: BEHEMOTH
FC: CASCADIA
Playing since Beta phase 3
I honestly like BRD in PVP. It's just sad to know that my ratio would've been a lot higher had I learned to play SMN/BLM instead.
yeah bard atm in pvp are pry one of the more weaker dps class sadly I really kinda wish they made bards like they where in ff11 because in pvp are songs are really useless unless you have a SMN/BLM in your party. the class really dont feel like a bard class at all it was like they made the archer class then gave us 3 songs then call us a bard are songs really are not all that good at all bard rarely use them unless the healer ask for mp really about it then the occasional mage song but really hardly gets used
From a WHM perspective, Bards are my worst nightmare. 2x Bards is hell, it is very difficult to kite 2 bards, and when I say difficult I mean Im going to be at or under 50% HP the entire fight. With the horrible lag and such in this game, kiting around walls doesn't do much, the arrows seem to have heat seeking sensors and that turn corners and bullseye me between the eyes everytime. I'm not complaining, more power to you guys, if I had a bard, I would always go after healers for the interrupt potential and sustained damage.
Last edited by x037x; 12-25-2013 at 06:46 AM.
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