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  1. #1
    Player
    Sumii's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Natsuko Ishii
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jinrya-Geki View Post
    What is this transmog and transmutation exactly?
    Transmogrification is the 'vanity system' from WoW. You have an ugly weapon with awesome stats. You have a nice looking weapon with crappy stats. Put the ugly weapon as the base, and then drop the pretty weapon to the right. Hit a button and the pretty weapon's skin is applied to the ugly weapon. You can always reset the ugly weapon back to its normal skin.
    (0)
    Last edited by Sumii; 12-22-2013 at 06:23 PM. Reason: Corrected in regards to destruction of item

  2. #2
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sumii View Post
    Transmogrification is the 'vanity system' from WoW. You have an ugly weapon with awesome stats. You have a nice looking weapon with crappy stats. Put the ugly weapon as the base, and then drop the pretty weapon to the right. Hit a button and the pretty weapon is destroyed, but its skin is applied to the ugly weapon. You can always reset the ugly weapon back to its normal skin, but you have to get another pretty weapon to re-apply.
    WoW's transmog doesn't destroy any items in the process, so you don't have to get a piece of gear every time you want to apply it to something else.
    (1)

  3. #3
    Player
    Sumii's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Natsuko Ishii
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Riviere View Post
    WoW's transmog doesn't destroy any items in the process, so you don't have to get a piece of gear every time you want to apply it to something else.
    I could have sworn when I last played that it did destroy. But it's been a very long time. Thanks for the correction!
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sumii View Post
    I could have sworn when I last played that it did destroy. But it's been a very long time. Thanks for the correction!
    WoW's system doesn't destroy the item.

    @Jinrya: Here's a vid. He blabs a bit but demonstrates how it works at around 1:00.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Duelle View Post
    WoW's system doesn't destroy the item.

    @Jinrya: Here's a vid. He blabs a bit but demonstrates how it works at around 1:00.
    Oh god, I hope they don't do that with vanity. I don't want to pay gil even if it is cheap.
    (0)

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    Oh god, I hope they don't do that with vanity. I don't want to pay gil even if it is cheap.
    Well, seeing the supposed billions of gil floating around that need to be removed from the economy, I wouldn't put it past them to charge money per item. Granted, WoW benefited more from that sort of thing due to the tons upon tons of gold introduced into the economy from daily quests, it is something to think about.

    What I wanted you to focus on more is the mechanics of it rather than the cost, though.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)