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  1. #1
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shiyo View Post
    A lot of the skills are mandatory, playing without some of them are completely insane.
    And this is precisely why I think it's absolutely idiotic to tie player skills to PvP progression. The gear disparity is more than enough of a disadvantage for folk just starting. That you can't even play with a fully functional skill set when you start is absurd. I don't know what Squeenix was smoking when they decided that, but it needs to change.
    (1)

  2. #2
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Naunet View Post
    And this is precisely why I think it's absolutely idiotic to tie player skills to PvP progression. The gear disparity is more than enough of a disadvantage for folk just starting. That you can't even play with a fully functional skill set when you start is absurd. I don't know what Squeenix was smoking when they decided that, but it needs to change.
    While that's true (disadvantage when starting), I like the concept. Earning a new kick-ass skill feels a lot better than replacing your gauntlets to gain 3 vitality and 2 strength.
    (0)