Oh look, a tank complaining about his needed class reward, which he gets 99% of the time when queuing for DFR...
Oh look, a tank complaining about his needed class reward, which he gets 99% of the time when queuing for DFR...
No way! I got a little over half level (early 40s) just by doing an easy level 20 Copperbell Mines yesterday. It may not be as fast, but oh well, its good to pop in inbetween FATE spawns while leveling. Only problem I see with it is you get no gear. Should at least give a chance to recieve a piece of level appropriate gear so you can stay up to date if youre level grinding.

OP is actually correct. Duty Roulette is worth using for XPing exactly once per day for the huge one-time XP bonus, but it's not worth it after that relative to FATEs.
Unfortunately, 2.1 has also reduced the number of people doing FATEs, so FATEs are also slower than they used to be.
Why would I be complaining about EXP on a lvl 50 class. You do realize that we can play all classes on the same character right? And if I am complaining about EXP, I am likely talking about this issue from the perspective of a class I am leveling that is not 50.



Some people actually like running dungeons opposed to pushing one button and choosing the path of least resistance.
The only thing that sucks is that there's typically a shortage of healers or tanks and you won't get the DFR bonus playing a DPS normally. The XP gain from normal mobs was raised to a rather decent amount though. I was getting 700 XP/kill in Sastasha and got a 35k bonus for tanking. Last night I got a 50k bonus for tanking Ifrit. That's a really good amount of XP for 5 minutes of work.


Clearly the exerience should be 350k per kill of each mob and a reward of 500 cokes gosh darn it.....
If you had been paying attention, all I am point out is that running FATEs is still the most effective and efficient way to level, at least in the mid 20's and 30's. I am not asking a level per mob kill as you are ridiculously suggesting. I am asking for an equal amount of experience gain in dungeons to compete with Costa and Dragonhead FATE grinding so that someone who wants to level efficiently has options.


Why even bother to level better just give people lvl50 and skip the whole leveling system all together and btw 20-30 is a joke of a grind to begin with...


Doesn't the Roulette window say that the exp you receive will be calculated based on the level you're syncing from, or something like that? As in you'll get more if the job is a lot higher than the level you're synced to, and less if you're closer to the sync level.
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